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Advanced [show]


Naal Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This western man wears a tan feathered hat and tan clothes. His clothes are grease stained in places. His chestnut hair is cut short with large spiked bangs in the front. He has green eyes and a tan hat with a red feather.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Poor, Immigrant, Job. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Naal Caerdonel, Male Elf Druid 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Malachite (13 gp).


Social Check DCs


Forcas Horror, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He wears a wide-brimmed hat to cover his moderate length blue hair. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Forcas is combative with any and all who dare try his patience in the slightest.

History: His father raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Justice. Flaws: Antagonistic, Insane. Bonds: Nature, Slave. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Forcas Horror, Male Tiefling Paladin 7
Medium (5'11") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills Deception +4, Religion +6
Senses Passive Perception 13
Languages Common, Draconic, Abyssal, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Krimmon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to hide his balding. His fierce green eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to have a good time and be beloved.

Ideals: Disciplined, Optimist. Bonds: Attractive, Slave, Religious, Mentor. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Krimmon High-hill, Male Halfling Adept 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 10 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)9 (-1) 11 (+0)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 100 gp.


Social Check DCs


Ur-Lisak Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a large white jacket. His head has been shaved. This violet eyed southerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a small toy that he constantly fidgets with.

History: Ur-Lisak lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ur-Lisak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ur-Lisak. He has been saving his money to try and buy his brother's freedom.

Motivation: Many orcs want him driven away; and find a way to reverse the transformation of his brother

Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Family, Criminal record, Enemies. Occupation: Stylist

Voice: Rolls R's

Attributes [hide]

Ur-Lisak Churchill, Male Half-Orc Aristocrat 10
Medium (5'6") Half-Orc, Neutral Evil (CR 10)
Armor Class 12
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 5 (-3)14 (+2)
Skills Animal Handling +1, Athletics +6
Senses Passive Perception 7
Languages Common, Orc, Goblin, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6

Possessions: 800 gp. White pearl (60 gp). Violet garnet (1000 gp). Black opal (900 gp). Deep green spinel (60 gp). 1 Minor magic item.


Social Check DCs


Senteq Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He wears professional attire. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is cut short. His fierce hazel eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in a small desert village. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Optimist, Athletic. Bonds: Attractive, Enemies, Nature. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Senteq Humplebumple, Male Gnome Paladin 2
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)14 (+2) 13 (+1)18 (+4)
Skills Intimidation +6, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 170 gp.


Social Check DCs

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