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Advanced [show]


Ildrex Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He carries with him a set of glaives on his belt, each one with a opal on the hilt. His white crest is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.

History: Born to a pair of adventurers, Ildrex grew up listening to his father's many stories. His parents enrolled him in a Warlock school at a young age so that he could practice his necromantic talents. He has drifted from career to career and currently works as a Gardener.

Motivation: To reunite with his old friends; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Ildrex Ghaallixirn, Male Dragonborn Warlock 12
Medium (6'6") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 60 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)8 (-1) 7 (-2)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 300 pp.


Social Check DCs


Jocelyn Vance, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft pastel waves gently in the breeze. His blonde hair is lengthy. His blue unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of goblins once and for all.

History: He comes from a rich western family. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Flaws: Disease. Bonds: Rich, Immigrant, Guardian, Enemies. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Jocelyn Vance, Male Human Expert 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Persuasion +4, Stealth +0
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Ahinar Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a simple violet robe with white stripes complete with hood. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has moderate length red hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in the east, but her parents moved at a very young age to the west. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: She desires power and/or immortality; and her relatives are trying to arrange a marriage

Ideals: Passionate. Flaws: Impulsive. Bonds: Immigrant, Family, Adventurer. Occupation: Tanner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ahinar Aloro, Female Half-Elf Druid 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp. Malachite (14 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky grey painted plate armor. He keeps his white hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Clerebold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Mason.

Motivation: To pay off his debts; and to prove his worth to the world

Flaws: Cynical, Impulsive. Bonds: Poor, Job, Debt. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Clerebold Roscoe, Male Human Expert 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)10 (+0) 17 (+3)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 6000 cp. Red-brown spinel (40 gp).


Social Check DCs


Dee TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a white suit, green shirt, and grey tie. She has a slight overbite and is overall scrawny. She has a long auburn ponytail with little hanging trinkets. She wears crescent spectacles with a black brim.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. The war was a terrible time for her, and Dee does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to a criminal king-pin and mafia family When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. She has set out to sabotage the competition.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she'd like to take her coworkers down a peg

Flaws: Antagonistic, Depressed. Bonds: Military, Criminal record, Job. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Dee TellPenny, Female Halfling Adept 7
Small (3'1") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 30 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 13 (+1)18 (+4)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Auran, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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