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NPC Generator

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Advanced [show]


Raer Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. He wears his blonde hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He has always had a great fascination with Dragonborn culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Banker job and began his own company from there.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Enemies, Religious, Job. Occupation: Banker

Voice: German accent

Attributes [hide]

Raer Floshem, Male Half-Elf Aristocrat 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Giant
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Beast Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a pastel cloak and cross-gartered brown stockings. She wears her yellow fur up. She has a dull look in her copper eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of western immigrants she idolized her father. She was taken from her home at a very young age. She moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and she is currently in port desperately looking for someone to get her out

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Immigrant, Slave. Occupation: Server

Voice: Excited and jittery

Attributes [hide]

Beast Candle, Female Tabaxi Adept 10
Medium (5'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 14 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)16 (+3) 12 (+1)19 (+4)
Skills Athletics +5, Performance +8
Senses Passive Perception 11
Languages Common, Abyssal, Ignan, Celestial
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: Just what you see.


Social Check DCs


Daar Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, and she perpetually has her club ready. Her copper crest is knotted and matted. Her eyes are a pleasant gold.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She never wears the same outfit twice, unless she absolutely has to.

History: She was always a brilliant, if unscrupulous mind. She has had some formal music training, and achieved minor success. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Daar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Artistic, Logical. Flaws: Disease, Insane. Bonds: Attractive. Occupation: Herbalist

Voice: Complex vocabulary, royal

Attributes [hide]

Daar Lhamboldennish, Female Dragonborn Cleric 8
Medium (6'3") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)7 (-2) 10 (+0)12 (+1)
Skills History +1, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 4000 sp. Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a hunchback. He keeps his chestnut hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Herbalist mother left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Persistence. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Naill Sylvaranth, Male Elf Rogue 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 10 (+0)12 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Bilbron Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, and his gloved hand is found clutching a greatsword. His hair is blonde and curly. His eyes, though not visible through his cowl, are gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast plains. His family was turned out during the war. He and his family wandered north to less war torn lands. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Ugly, PTSD. Bonds: Rich, Nature. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Bilbron Wildwander, Male Gnome Fighter 12
Small (3'6") Gnome, Chaotic Good (CR 12)
Armor Class 11
Hit Points 79 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0

Possessions: 200 pp. Blue quartz (13 gp). Pink pearl (40 gp). Peridot (60 gp). Emerald (1500 gp). Lapis lazuli (13 gp). Rose (60 gp). Carnelian (60 gp). Rich purple corundum (1500 gp). Deep blue spinel (500 gp). Jasper (60 gp). 1 Minor magic item.


Social Check DCs

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