Kithri Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears red leather gloves, a red jacket, and tight pants. She is an epitome of beauty. Her silver hair is heavily combed to the right. Her green unseeing eyes seem to look past you.
Personality: She is witty, but her monotone delivery comes off as unnerving She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Spice Merchant
Voice: Australian accent
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tight fitting clothing which further accentuates her frame. Her hair is greying and her face has many wrinkles. Her violet eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is lazy, self-centered, vain, and jealous.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants her loneliness to end; and she's attracted to the pc
Flaws: Depressed, Selfish. Bonds: Attractive, Military, Family, Has a crush. Occupation: Carter
Voice: Posh accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 16)
Armor Class 13
Hit Points 74 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Orc, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 1000 gp. Jet (120 gp). Black opal (1600 gp). Eye agate (15 gp). Violet garnet (1100 gp). Eye agate (15 gp). Silver pearl (120 gp). Eye agate (15 gp). Golden yellow topaz (1100 gp). Lapis lazuli (15 gp). Peridot (50 gp). Sardonyx (50 gp). Rhodochrosite (15 gp). Freshwater pearl (15 gp). Chalcedony (50 gp). Black pearl (1100 gp). Pink pearl (120 gp). Deep blue spinel (1100 gp). Citrine (50 gp). Golden yellow topaz (1100 gp). 1 Medium magic item. 1 Medium magic item.
Abad Still, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He has a moderate pudge and is not very fit. His black hair is matted, messy, and big. He has black eyes and a green hat with a blue feather.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Abad lived on a farm with his mother, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and find a way to reverse the transformation of his sister
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Criminal record, Family. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 8000 cp. 1 Masterwork Common Ranged Weapon.
Flame Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She typically wears pastel cloth garments or leather armor. Her red fur is thinning but still full. Her eyes, though not visible through her cowl, are blue.
Personality: She loves telling others what to do and how they should feel about things. She is a great chef.
History: The child of eastern immigrants she idolized her father. Her first spouse was a Ploughman, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants to raise her children well.
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Apothecary
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Sylvan, Dwarven, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Dalgal Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears silk and lounges about seductively. His red hair is drawn into a tight pony tail with a dagger scrunchie. His green eyes are slightly larger than normal.
Personality: He is overprotective of those who hire his services. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of specialists.
Motivation: To protect his home; and he seems to be bored by most things
Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Guardian, Military. Occupation: Mercenary
Voice: Can't modulate volume
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 48 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 9000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
