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NPC Generator

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Advanced [show]


Jane Ainsley, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a lot of dark rich colors, with gold accents. She has a long golden ponytail with little hanging trinkets. Her eyes are a pleasant gray.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north to a Painter, Jane learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Painter work with an outfit from a few towns over. Painter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Painter for hire.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Jane Ainsley, Female Human Aristocrat 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 160 gp.


Social Check DCs


Eberk Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With a patchy red beard and wild red hair. His eyes are amber and catlike.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away

Flaws: Addict. Bonds: Poor, Enemies, Immigrant, Nature. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Eberk Fallack, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)6 (-2) 12 (+1)7 (-2)
Skills Deception +0, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 330 gp. 1 Climber’s kit.


Social Check DCs


Efferil Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His hair is always cut to a buzz. His thin eyebrows rest above his beady amber eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Efferil studied abroad. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Logical, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Efferil Ariessus, Male Elf Aristocrat 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Pelt Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a brown collared shirt and black skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her cinnamon fur is knotted and matted. Her eyes are yellow and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Pelt was born the youngest of three triplets. Her childhood dream was to be a Sellsword, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and she wants to get laid

Flaws: Antagonistic. Bonds: Has a crush, Family, Job. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Pelt Plume, Female Tabaxi Expert 6
Medium (5'9") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +7, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Aramil Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He wears blue trousers with green and black striped suspenders. He wears various colorful collared shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his auburn hair in a pixie cut. He has gleaming, smiling hazel eyes.

Personality: He likes to make people angry or surprised. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born in the south his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Poor. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Aramil Erenaeth, Male Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp.


Social Check DCs

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