Huru Gentry, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'7" and dresses well, typically a more casual-formal manner. She wears a broad hat to hide her balding. She wears round tiny glasses practically rammed into her face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her religion dominates her actions.
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Unemployed
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 17 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 8 (-1) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +8
Possessions: 400 gp. Black star sapphire (1600 gp). Chrysoberyl (150 gp).
Birel Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a worn and beaten armor. Her chestnut hair is cut jaggedly and amateurishly. Her hazel eyes are slightly larger than normal.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. A true patriot, Birel would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: The child of western immigrants she idolized her father. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Military, Immigrant. Occupation: Seamstress
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 45 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
Possessions: 500 pp. Deep blue spinel (1400 gp). Malachite (15 gp). Black opal (500 gp). Blue sapphire (500 gp). Chrysoberyl (80 gp). Black pearl (1400 gp).
Naamah Mockery, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is wearing a long, black, dusty cloak. She has moderate length black hair. She has white eyes and a black hat with a pastel feather.
Personality: She has a massive crush on the younger sibling of the Mayor who has hired her part-time. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: The child of a Bellfounder, who enjoyed hunting, Naamah was taken on many hunting expeditions. After coming to the age of reason, Naamah took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by giants. Naamah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: To share knowledge with the world; and someone believes her a fraud
Ideals: Gifted, Logical. Bonds: Has a crush, Nature, Enemies. Occupation: Mayor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 7)
Armor Class 9
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 19 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Druidic, Aquan, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 1200 gp.
Foxilon Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is also unnaturally pale. His white hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born several months after his father was called into army service. After coming to the age of reason, Foxilon took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Poor, Military. Occupation: Stylist
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 72 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Auran, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 4000 gp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Jeweled gold crown (3000 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). An abacus with copper, silver and gold markers (80 gp). A delicate silver chain set with a tourmaline (50 gp). Silver comb with moonstones (200 gp). Gold and topaz bottle stopper cork (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Gold and topaz bottle stopper cork (500 gp). Silver chalice with lapis lazuli gems (80 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). 1 Minor magic item.
Pikar Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. His white hair is styled in orderly dreadlocks. He has several tiny sapphire earrings on each ear.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Pikar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and he loathes his own lifestyle
Ideals: Professionalism, Gifted. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 59 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 19000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!