Volen Everleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears tight fitting clothing which further accentuates her frame. Her silver hair is cut short. Her eyes are gray.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She also has developed a complete distrust of the Baker profession.
History: She was born into a rich family. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's also a talented Baker, but doesn't like to broadcast it.
Motivation: She is greedy; and her relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Family. Occupation: Tailor
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 43 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
Possessions: 1000 gp. Azurite (6 gp). Star rose quartz (40 gp). Coral (90 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). Azurite (6 gp). Jade (90 gp). 1 Minor magic item. 1 Minor magic item.
Griselda Milton, Female Human [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She carries a battered rapier and tarnished mace as well. Her hair, while still mostly brown, has prominent grey streaks. Her violet eyes lackadaisically let the world flow into them.
Personality: She is extraordinarily eccentric. She is harsh and unforgiving.
History: Griselda hails from a village terrorized by giants. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Enemies. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 18 (+4) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp.
Thorin Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His chestnut hair is lengthy. His brown eyes dart from person to person.
Personality: He will rave to anyone who will listen. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Thorin lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He inherited the family business which he has now maintained for 3 years.
Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg
Flaws: Ugly, Insane, Fearful. Bonds: Family, Job. Occupation: Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 60 gp.
Euphemia Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears many layers of old clothing at all times, she is not a threatening figure. She has shaved her head bald. She has a dull look in her green eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: A powerful wizard made her what she is. Cursed with lycanthropy at a very young age, Euphemia has worked very hard to control her curse. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Flaws: Ugly, Depressed, Disease. Bonds: Poor, Adventurer, Mentor. Occupation: Bricklayer
Voice: Prounounces S like Z
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Abyssal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 800 sp.
Elizabeth Deighton, Female Human [Permalink]
Personal [hide]
Description: An older woman who very much looks the part of a Map Maker, she is not a threatening figure. Her small hat is riddled with cuts and holes. Her violet eyes lackadaisically let the world flow into them.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is obsessed with her god.
History: She is a Lamia in disguise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She struck the Map Maker job and began her own company from there.
Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult; and expand her business
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Religious, Adventurer. Occupation: Map Maker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 55 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 900 gp. Deep green spinel (160 gp). Sard (40 gp). Chrysoprase (40 gp). Malachite (11 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
