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NPC Generator

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Advanced [show]


William Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. His silver hair is knotted and matted. He has gray eyes and a yellow hat with a black feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Layabout and found it very stressful. He now owns his own business.

Motivation: He's attracted to the PC; and he has decided he is irredeemable

Flaws: Antagonistic. Bonds: Poor, Adventurer, Criminal record, Job, Has a crush. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

William Othronus, Male Half-Elf Sorcerer 2
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp.


Social Check DCs


Gerald Law, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly longbows and glaives. His tied-back hair is auburn. His eyes are likewise hazel. His teeth are white and perfect.

Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His religion dominates his actions; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Bonds: Criminal record, Attractive, Enemies, Religious. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Gerald Law, Male Human Ranger 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)6 (-2) 11 (+0)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. White opal (900 gp). Rhodochrosite (15 gp). Deep blue spinel (500 gp).


Social Check DCs


Delebean Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Delebean was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: To share knowledge with the world; and to unite with his brother

Ideals: Philantrophist, Logical. Flaws: Addict. Bonds: Family, Poor. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Delebean Folkor, Male Gnome Monk 14
Small (3'7") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 75 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 16 (+3)13 (+1)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +7

Possessions: 500 pp. Brass mug with jade inlays (400 gp). Solid gold idol (900 gp). Finely wrought small gold bracelet (20 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Fire opal pendant on a fine gold chain (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp).


Social Check DCs


Maegan Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. With wild chestnut hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: Maegan is depressed about a lot of things. She tends to be a nihilist. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born several months after her mother was called into army service. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Persistence. Flaws: Depressed, Shy. Bonds: Military, Job. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Maegan Tallfellow, Female Halfling Barbarian 4
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Mord Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of magic on his torso. He is bristling with hidden weapons, mostly daggers and lances. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Animals are drawn to him, and he is able to talk to them.

History: Born in the east to a Tanner, Mord learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Mord Woods, Male Half-Orc Bard 6
Medium (6'4") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 11 (+0)6 (-2) 9 (-1)14 (+2)
Skills History +1, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. Star rose quartz (80 gp). Chrysoprase (80 gp). 1 Minor magic item.


Social Check DCs

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