Nurkara Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'0" eastern woman, she wears tight fighting clothing, which leaves very little to the imagination. Her golden hair has been sun bleached extensively. Her eyes are blue and she is always smoking a pipe.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined, Extrovert. Bonds: Religious, Rich. Occupation: Stableman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 3000 sp.
Tethren Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. His chestnut hair is knotted and matted. His eyes, though not visible through his cowl, are white.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Tethren began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Philantrophist, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Animal Trainer
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 gp. Solid gold idol (300 gp).
Emeny Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She typically wears a sleeveless long coat of deep violet leather and dull brown iron scale mail. With bright red hair. She has gleaming, smiling green eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. A true patriot, Emeny would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: When she was but 6 years old her parents immigrated from the west. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of her brother; and to unite with her brother
Flaws: Ugly, Shy. Bonds: Military, Immigrant, Family. Occupation: Masseuse
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 57 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1700 gp. Banded agate (11 gp). Moonstone (50 gp). Aquamarine (300 gp).
Hadwisa Wellington, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female wears just a brown suit. She is tall, broad shouldered and powerfully built. She wears her chestnut hair down. Her eyes are blue.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born on a small isolated farm. In her youth she was a Bowyer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She has worked as a Banker like her mother before her.
Motivation: She'd like to take her coworkers down a peg; and to be a bowyer again
Ideals: Joker, Fighting. Flaws: PTSD. Bonds: Nature, Job. Occupation: Banker
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Theobald Atterton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears tight fitting clothing which further accentuates his frame. He is tall, broad shouldered and powerfully built. His blonde hair is thinning but still full. He has several tiny topaz earrings on each ear.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a small toy that he constantly fidgets with.
History: He was born on a small isolated farm. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.
Motivation: He is greedy; and balancing his hectic life and new unemployed responsibilities is difficult
Flaws: Addict. Bonds: Attractive, Rich, Job, Nature, Military. Occupation: Unemployed
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 31 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
