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NPC Generator

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Advanced [show]


Emen Cooper, Female Half-Orc [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and sports black clothing, slightly heavier than average wear. Her skin is also unnaturally pale. Her hair, while still mostly brown, has prominent grey streaks. Her ears are large.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a font of random trivia from the lore and stories she has discovered

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Emen Cooper, Female Half-Orc Warlock 7
Medium (5'9") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 63 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)9 (-1) 13 (+1)9 (-1)
Skills Arcana +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50000 cp. Moss agate (5 gp).


Social Check DCs


Elaim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has wavy blonde hair. His violet eyes peer out from beneath his broad grey hat.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Elaim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elaim. He has recently gotten a pet goose that steals things from people.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Nature, Slave. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Elaim Burrowfound, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 20 (+5)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 180 gp. Onyx (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Pûg Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his white hair in a flapper bob. His eyes, though not visible through his cowl, are blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north to a Dyer, Pûg learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Dyer. He is searching for what he claims is his rightful reward.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Bonds: Adventurer, Slave, Job. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Pûg Chester, Male Half-Orc Druid 3
Medium (6'10") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 6 (-2)8 (-1)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Brown-green garnet (140 gp).


Social Check DCs


Mordai Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'2" and is wearing the road beaten gear of a warrior. His right leg appears badly burned and disfigured. His dark red hair has been sun bleached extensively. He has a dull look in his white eyes.

Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Mordai and his spouse have recently divorced.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Addict, Antagonistic, Mundane. Bonds: In love. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Mordai Harmony, Male Tiefling Aristocrat 8
Medium (5'2") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)16 (+3) 15 (+2)18 (+4)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Draconic
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 70 pp. Blue star sapphire (1500 gp). Blue star sapphire (1500 gp). Zircon (30 gp).


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white fur is slicked back into a classic pompadour. His eyes are likewise hazel.

Personality: Three hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of northern immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and retire the richest man in the north

Ideals: Artistic, Entrepeneur, Athletic. Bonds: Immigrant, Nature. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Three In the Wind, Male Tabaxi Warrior 8
Medium (5'0") Tabaxi, Lawful Good (CR 8)
Armor Class 9
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)11 (+0) 11 (+0)17 (+3)
Skills Medicine +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 1400 gp.


Social Check DCs

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