Amnon Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His hair is dark red and very short. His black unseeing eyes seem to look past you.
Personality: He never swears and excessively uses polite adverbs when speaking. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: From birth he was tutored by a cruel and relentless mentor. In his 13th year, his parents were killed by a orcs raid, leaving Amnon alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and many orcs want him driven away
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Mentor, Enemies. Occupation: Hunter
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 7 (-2) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 320 gp. 1 Masterwork Light wooden shield.
Habor Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His black hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He wants revenge against goblins; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Criminal record, Enemies. Occupation: Shepherd
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 3000 sp. 1 Minor magic item.
Salanop Pingun, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. Her moppish white hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are brown.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Salanop grew up listening to her mother's many stories. Salanop abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.
Motivation: Meet up once more with her childhood friend; and sabotage a competitor
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Barrister
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 500 gp. 1 Minor magic item.
Oskar Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. His fierce green eyes like to dwell on things.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Oskar was born the youngest of three triplets. His family was turned out during the war. He and his family wandered south to less war torn lands. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Doesn't want to be a Actor and was forced into it by his family.
Flaws: Terse, Secretive, PTSD. Bonds: Family. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 50 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1600 gp. Violet garnet (1400 gp). Fire opal (1500 gp). Chalcedony (70 gp). Red garnet (100 gp). Iolite (70 gp). Black opal (1500 gp). 1 Minor magic item.
Yevelda Addington, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman likes to wear ponchos typically of a light white in addition to tight pants, and a wedding ring on her left hand. She sports a flattop hair cut. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She never swears and excessively uses polite adverbs when speaking. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Being a Priest kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Artistic. Flaws: Insane. Bonds: In love, Attractive, Criminal record. Occupation: Priest
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 40 gp. Chrysoberyl (150 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!