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NPC Generator

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Advanced [show]


Elizabeth Ramsey, Female Human [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are violet.

Personality: She is almost excessively polite to everyone, even when angry. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She is a Yochlol in disguise. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has recently gotten a pet goose that steals things from people.

Motivation: She is a bit of a kleptomaniac.

Ideals: Justice. Flaws: Shy. Bonds: Rich, Criminal record, Adventurer. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Elizabeth Ramsey, Female Human Sorcerer 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)8 (-1) 15 (+2)15 (+2)
Skills Arcana +1, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Great Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red fur is braided into rings. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Doctor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly, Impulsive, Disease, Insomniac. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Great Timber, Male Tabaxi Sorcerer 6
Medium (5'1") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic, Elven, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 1000 gp. Black pearl (300 gp). Sardonyx (60 gp). 1 Minor magic item.


Social Check DCs


Phann Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a tight blue one piece outfit complete with pants, hood, and a cape. She keeps her golden hair in a pixie cut. She has hazel eyes and a blue hat with a white feather.

Personality: She is a hateful person. She taunts others and blames them for her problems. As long as the job gets done she does not care how it got done.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She now travels the world, in search of power and loot.

Motivation: She has money and likes to spend it.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Phann Xiloscient, Female Elf Monk 10
Medium (4'10") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +7, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Infernal, Draconic
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1900 gp. Gold and topaz bottle stopper cork (400 gp). Gold and topaz bottle stopper cork (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled anklet (4000 gp).


Social Check DCs


Gimgen Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy grey pantaloons and a brown scarf. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Gimgen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gimgen's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Addict, Disease. Bonds: Rich. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gimgen Goblinbane, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)9 (-1) 14 (+2)10 (+0)
Skills Arcana +1, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 360 gp.


Social Check DCs


Melissa Graham, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears professional attire. She has slicked back auburn hair. She tend to wears goggles to shield her eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a necromancer, Melissa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the east, certain she would find work there.

Motivation: To prove her worth to the world; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Immigrant, Mentor. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Melissa Graham, Female Human Paladin 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 16 (+3)11 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 sp.


Social Check DCs

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