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Advanced [show]


Immeral Amakiir, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His Stetson hat is riddled with cuts and holes. He has a dull look in his hazel eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a Layabout, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Retire the richest man in the south; and wishes to resurrect an old love

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: In love, Poor. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Immeral Amakiir, Male Elf Monk 8
Medium (4'10") Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 26 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 11 (+0)18 (+4)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5

Possessions: 1100 gp. Malachite (5 gp). Malachite (5 gp). Chalcedony (40 gp). Violet garnet (1200 gp).


Social Check DCs


Elegant In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a pastel shirt with thin white vertical stripes and red pants. She wears a colorful flower in her beige fur. Her eyes are hazel.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: A powerful slaver made her what she is. Through the years after Elegant was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Elegant's mother didn't care for her much, and the feeling was mutual. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Elegant In the Morning, Female Tabaxi Paladin 13
Medium (5'1") Tabaxi, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 86 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)12 (+1) 7 (-2)13 (+1)
Skills Sleight of Hand +8, Stealth +8
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 pp. Gold dragon comb with red garnet eye (1400 gp). An abacus with copper, silver and gold markers (90 gp). 1 Medium magic item.


Social Check DCs


Urshar Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a tight grey one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'10" when asserting herself. Her golden hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Urshar was raised in a hard working conservative environment. She has had some formal painting training, and achieved minor success. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She would like to get married and retire; and she wants to get laid

Ideals: Passionate, Artistic. Bonds: Rich, Job, Has a crush. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Urshar Strongheart, Female Dwarf Adept 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp. 1 Silk rope.


Social Check DCs


Makaria Panic, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a massive crush on the younger sibling of the Masseuse who has hired her part-time. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A freak accident while working with her Butcher mother left her crippled. She now spends her time doing works of charity.

Motivation: She's in love; and she's attracted to the pc

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Has a crush, Military. Occupation: Masseuse

Voice: Complex vocabulary, royal

Attributes [hide]

Makaria Panic, Female Tiefling Ranger 15
Medium (4'8") Tiefling, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 91 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 4000 gp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Finely wrought small gold bracelet (10 gp). Gold dragon comb with red garnet eye (1600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Medium magic item.


Social Check DCs


Joser Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Fortune-teller.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Joser Warmwater, Male Halfling Wizard 4
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)14 (+2) 18 (+4)16 (+3)
Skills Deception +5, History +4
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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