Nuraval Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized grey coat, and is pretty ugly. His black hair is long and unkept. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Nuraval was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: Doesn't want to be a Butcher and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Family. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 350 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Brass mug with jade inlays (600 gp). 3 Thunderstones.
Rimmon Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his brown hair in a flapper bob. His silver eyes have a joyful gleam in them most of the time.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a great chef.
History: He was born in the north, but his parents moved at a very young age to the east. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He left for the north, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and to settle down with his crush
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Engraver
Voice: Gruff and masculine
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Abyssal, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 2000 sp. Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahrim Heal, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with wide-brimmed hat. His hair is blue and curly. He has silver eyes and a green hat with a black feather.
Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing painting.
History: The child of a Guard, who enjoyed hunting, Ahrim was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Nature, Rich. Occupation: Performer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 18 (+4) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Ignan, Sylvan, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp.
Ozyman TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is cut short with large spiked bangs in the front. His eyes are brown.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with his god.
History: He got into the Bricklayer business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 2 years.
Motivation: His religion dominates his actions; and wants to raise his children well
Flaws: Insomniac. Bonds: Religious, Job, Rich, Family. Occupation: Bricklayer
Voice: American accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Ignan, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Ishmoz Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his white hair down. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He has never given up on his writing dream.
Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Nature, Criminal record. Occupation: Laborer
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 50 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 8 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
Possessions: 900 gp.
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Their contribution stands as a beacon of hope for all adventurers!