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Roge Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white cloak and cross-gartered grey stockings. He has moderate length auburn hair. His eyes are amber.

Personality: A deeply religious man he believes everything happens for a reason. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He inherited the family business which he has now maintained for 15 years.

Motivation: A deep hatred of brigands; and balancing his hectic life and new unemployed responsibilities is difficult

Bonds: Attractive, Religious, Mentor, Job, Enemies. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Roge Tealeaf, Male Halfling Rogue 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 10 (+0)10 (+0) 7 (-2)18 (+4)
Skills Acrobatics +6, Religion +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +2

Possessions: 40 pp. 1 Holy water.


Social Check DCs


Gardain Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a grey suit. He has styled his black hair well, parting it to the left. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He never wears the same outfit twice, unless he absolutely has to.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered music. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content.

Ideals: Artistic. Flaws: Ugly, Shy, Mundane. Bonds: Poor. Occupation: Miller

Voice: Relaxed voice

Attributes [hide]

Gardain Graybeard, Male Dwarf Fighter 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)8 (-1) 10 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 70 pp.


Social Check DCs


Muggrish Sutton, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He sports black clothing, slightly heavier than average wear. He has a small bristly mustache and wavy golden hair. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. As long as the job gets done he does not care how it got done.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Muggrish fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content.

Ideals: Disciplined, Professionalism, Fighting. Flaws: Ugly, Mundane. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Muggrish Sutton, Male Half-Orc Aristocrat 6
Medium (6'10") Half-Orc, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Orc, Gnome, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 5000 sp. Azurite (5 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elama Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Aggressive, abrasive, and angry, Elama embodies much of what other species detest in the Elves. Animals are drawn to her, and she is able to talk to them.

History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Elama was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Elama's father didn't care for her much, and the feeling was mutual. Some 8 years later her spouse died after the birth of her son. Heartbroken, Elama never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: In love, Religious. Occupation: Bather

Voice: Pronounces O like U

Attributes [hide]

Elama Amastacia, Female Elf Druid 4
Medium (5'4") Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Great On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and sports pastel clothing, slightly heavier than average wear. Her fur is orange, silky, and of moderate length. Her eyes, though not visible through her cowl, are amber.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a criminal king-pin and mafia family Her father was a mechanic, and taught her how to fix just about anything. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker, Philantrophist, Persistence. Bonds: Attractive, Criminal record. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Great On the Water, Female Tabaxi Aristocrat 7
Medium (5'10") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 17 (+3)11 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Peridot (70 gp). White pearl (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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