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NPC Generator

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Advanced [show]


Rosalind Hadleigh, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 6'1". She wears a brown collared shirt and grey skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt, and her gloved hand is found clutching a bastard sword. Her black hair is greasy and uncared for. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She plays an instrument quite well.

History: She was born at the edge of vast desert. She was taken from her home at a very young age. She has never given up on her singing dream.

Motivation: She is currently in port desperately looking for someone to get her out; and she is terrified, and will act out of fear

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Tanner

Voice: Spits words with contempt

Attributes [hide]

Rosalind Hadleigh, Female Human Druid 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 14 (+2)8 (-1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Drogo Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a violet and grey handkerchief worn on his left side. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His black hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in a small plains village. After coming to the age of reason, Drogo took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Rich, Family, Nature. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Drogo Othronus, Male Half-Elf Fighter 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)14 (+2) 10 (+0)15 (+2)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Aquan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Great Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft tan waves gently in the breeze. His white fur is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 90. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Great was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Justice. Flaws: Insane. Bonds: Rich, Military. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Great Of Ale, Male Tabaxi Aristocrat 17
Medium (6'2") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 129 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)10 (+0) 14 (+2)18 (+4)
Skills Perception +8, Persuasion +10
Senses Passive Perception 20
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3

Possessions: 10000 gp. An abacus with copper, silver and gold markers (50 gp). Gold dragon comb with red garnet eye (1700 gp). Large well-done wool tapestry (500 gp). Solid gold idol (900 gp). Gold and topaz bottle stopper cork (1700 gp). Silver chalice with lapis lazuli gems (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp).


Social Check DCs


Ildrex Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries pickaxes. His red crest is lengthy and is close to two feet long. His red eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away.

Ideals: Fighting, Impeccable. Bonds: Attractive, Religious, Enemies. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Ildrex Qyxpahrgh, Male Dragonborn Expert 7
Medium (6'3") Dragonborn, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Religion +4, Stealth +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 1200 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Finely wrought small gold bracelet (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp).


Social Check DCs


Gaaki Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a fancy black dress. She keeps her chestnut hair in a pixie cut. She wears a mask on her face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is an amazing painter.

History: She was born in the south. She moved from fad to fad and when she turned 15 she discovered painting. She moves from town to town, unable to find a place to settle.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help

Ideals: Athletic, Gifted, Artistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

Gaaki Hackney, Female Half-Orc Barbarian 7
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 74 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Ignan, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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