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NPC Generator

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Advanced [show]


Sarah Atterton, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She very much looks the part of a Miller. She has styled her silver hair well, parting it to the left. She is very pretty but has cold, dead eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She also is a firm believer in the womanly ideal.

History: A powerful wizard made her what she is. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Miller for hire.

Motivation: To be a Architect again; and she is unsatisfied with her job

Flaws: Emotional, Impulsive. Bonds: Job, Attractive, Mentor. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Sarah Atterton, Female Human Commoner 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)11 (+0) 14 (+2)8 (-1)
Skills History +2, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs


Cora Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her auburn hair is heavily combed to the right. She wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Cora embodies much of what other species detest in the Halflings. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cora took refuge in the large cave and found the beat up trident and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Rich, Immigrant, Nature. Occupation: Marshal

Voice: Raspy

Attributes [hide]

Cora Quickstep, Female Halfling Expert 2
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)7 (-2) 9 (-1)12 (+1)
Skills Athletics +2, Religion +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 sp. 1 Masterwork Light wooden shield.


Social Check DCs


Ghûra Willoughby, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears many layers of old clothing at all times. His hair is silver and very short. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Ghûra took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist, Gifted. Flaws: Ugly, Insane. Bonds: Poor, Military. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Ghûra Willoughby, Male Half-Orc Bard 3
Medium (5'4") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)9 (-1) 16 (+3)13 (+1)
Skills Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Tawna Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she is typically in her Farmer uniform. She has wavy blonde hair. She wears crescent spectacles with a black brim.

Personality: She is overprotective of those who hire her services. She does not trust anyone and sleeps with one eye open.

History: Tawna was raised in a hard working conservative environment. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to travel the world and help people.

Motivation: Expand her business.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Job, Guardian, Criminal record. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Tawna Greenbottle, Female Halfling Aristocrat 4
Small (2'9") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)15 (+2) 8 (-1)16 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: Deep green spinel (160 gp).


Social Check DCs


Volen Beckwith, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and she perpetually has her rapier ready. Her red hair is unkempt and raggedy. Her thin eyebrows rest above her beady gray eyes.

Personality: She is happy with her job as a Junk Dealer. She turns her eye from what people do, preferring to live and let live. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Volen was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Like her father and her brother before her, after school she went straight into learning to become a Junk Dealer. She tends to her Junk Dealer job now, and dutifully fulfills any obligations she has.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Junk Dealer

Voice: Booming voice

Attributes [hide]

Volen Beckwith, Female Half-Orc Rogue 3
Medium (6'5") Half-Orc, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)3 (-4) 17 (+3)10 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Banded agate (9 gp). Red spinel (90 gp).


Social Check DCs

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