Xanaphia Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears bulky tan painted plate armor. Her hair is short and chestnut. Her eyes are a pleasant amber.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Xanaphia lived on a farm with her mother, near the main road leading to a nearby town. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has been saving her money to try and buy her sister's freedom.
Motivation: Meet up once more with her childhood friend; and wishes to resurrect an old love
Bonds: Family, Adventurer, Criminal record, In love. Occupation: Navigator
Voice: American accent
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Infernal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Serpent In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear ponchos typically of a light brown in addition to tight pants. Her lavender fur is braided into rings. She has a dull look in her yellow eyes.
Personality: A skeptical and narcissistic woman, Serpent's first love is herself. Her second love is also herself. She receives visions of the future at random moments
History: Born in a small village she learned the ways of the warrior from her father. Her psionic abilities were realized during a raid on her village. Days after completing her studies, news broke out that her hometown was attacked by giants. Serpent was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: Nothing but the best is good enough for her; and wants her loneliness to end
Ideals: Impeccable, Gifted, Fighting. Bonds: Enemies, Has a crush. Occupation: Actor
Voice: Eastern European accent
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 66 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robbie Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman is well dressed, constantly wearing a red suit, brown shirt, and green tie. Her clothes are grease stained in places. Her auburn hair is styled in orderly dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Cocky and sure of herself, she believes she is the best Gardener born in the past three hundred years. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: When she was but 7 years old her parents immigrated from the east. From her teen years she was always beautiful and desirable, so people have always doted on her. She ran away from her former home and has been making her living as a Gardener for the past few years.
Motivation: To be a Engraver again; and she'd like to take her coworkers down a peg
Bonds: Poor, Immigrant, Attractive, Job, Family. Occupation: Gardener
Voice: Low and grunting
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 14 (+2) | 11 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Senteq Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has a moderate pudge and is not very fit. His golden hair is matted, messy, and big. He has green eyes and a blue hat with a red feather.
Personality: He dislikes all the random violence that takes place in the east. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Senteq studied abroad. He found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted druidic powers by his dying sister.
Motivation: He wants to meet his childhood hero.
Ideals: Pacifist, Gifted. Flaws: Ugly, Secretive. Bonds: Adventurer. Occupation: Jeweler
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 55 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Terran
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
Possessions: Rhodochrosite (11 gp). Golden pearl (50 gp). Red garnet (50 gp). Hematite (11 gp). Amethyst (50 gp). Tiger eye turquoise (11 gp). 1 Medium magic item.
Daar Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Assassin. She has moderate length copper crest. Her thin eyebrows rest above her beady gold eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Daar would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She became a Assassin soon after.
Motivation: She seems to be bored by most things; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Mundane, Insane. Bonds: Military, Job. Occupation: Assassin
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Large well-done wool tapestry (100 gp).
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