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NPC Generator

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Advanced [show]


Dalaba Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She tends to wear a large tan jacket. She has a hunchback. She wears her red hair down. This green eyed southerner is not easily forgotten.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She cannot resist a sob story and will often dote over anyone who has one.

History: She comes from a rich southern family. A gifted student she started as a Jeweler, but she got bored and became a Miner. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Rich, Job, Criminal record. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Dalaba Leffery, Female Gnome Ranger 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 44 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Cressel Covert, Male Tiefling [Permalink]

Personal [hide]

Description: 6'10" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: Cressel is depressed about a lot of things. He tends to be a nihilist. He also hits on women, regardless of circumstances.

History: Cressel was born with his father's beautiful face. A gifted student he started as a Miller, but he got bored and became a Brewer. He has achieved small success as a Brewer.

Motivation: He is unsatisfied with his job.

Flaws: Depressed. Bonds: Attractive, Has a crush, Job. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Cressel Covert, Male Tiefling Monk 17
Medium (6'10") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 144 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)15 (+2) 17 (+3)15 (+2)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1

Possessions: 700 pp. Jet (150 gp). Hematite (15 gp). Hematite (15 gp). Jasper (80 gp). Violet garnet (800 gp). Freshwater pearl (15 gp). Aquamarine (800 gp). Amber (150 gp). Red spinel (150 gp). Star rose quartz (80 gp). Red spinel (150 gp). Malachite (15 gp). White pearl (150 gp). Eye agate (15 gp). Blue quartz (15 gp). Chrysoprase (80 gp). Deep green spinel (150 gp). Violet garnet (800 gp). White opal (500 gp). Peridot (80 gp). Black pearl (800 gp). Iolite (80 gp).


Social Check DCs


Melech Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His right leg appears badly burned and disfigured. His blue hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. Melech abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Sculptor like his mother before him.

Motivation: He desires power and/or immortality; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Nature, Adventurer, Poor, Job, Criminal record. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Melech Clever, Male Tiefling Commoner 14
Medium (6'2") Tiefling, True Neutral (CR 14)
Armor Class 11
Hit Points 55 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +6

Possessions: Clear bright green emerald (7000 gp). Chalcedony (60 gp). Obsidian (4 gp). Hematite (4 gp). Rose (60 gp). Deep blue spinel (500 gp). Rich purple corundum (1400 gp).


Social Check DCs


Rangrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear grey pants and tee shirts. His black hair and beard is wavy and long. His hazel eyes lackadaisically let the world flow into them.

Personality: Rangrim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He uses divination through singing.

History: Rangrim was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Artistic, Gifted. Bonds: Attractive, Job, Religious. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Rangrim Graybeard, Male Dwarf Expert 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 8 (-1)11 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 270 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Vlorn Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Scribe uniform. He is physically well-built. He wears his hair in dreadlocks. His eyes are blue and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses divination through singing.

History: Vlorn was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered east to less war torn lands. He was granted martial powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Insane, PTSD. Bonds: Job. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Vlorn Fatrabbit, Male Halfling Ranger 13
Small (3'2") Halfling, Neutral Good (CR 13)
Armor Class 10
Hit Points 107 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 17 (+3)18 (+4) 15 (+2)9 (-1)
Skills Insight +6
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Aquan, Undercommon, Auran
Attacks Melee +1 / 4d4-3, Ranged +3 / 4d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: Tiger eye turquoise (12 gp). Jet (130 gp). Citrine (20 gp). Blue quartz (12 gp). Violet garnet (1100 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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