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Charles Alby, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. His long brown hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.

History: When he was but 8 years old his parents immigrated from the west. He has had some formal painting training, and achieved minor success. He now mingles about in high society.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Rich, Immigrant. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Charles Alby, Male Human Druid 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 14 (+2)10 (+0)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp. 1 Everburning torch.


Social Check DCs


Zaffrab Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. After coming to the age of reason, Zaffrab took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: To get a good night's sleep; and to unite with his brother

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Zaffrab Pingun, Male Gnome Monk 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)10 (+0) 17 (+3)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Banded agate (7 gp). Onyx (70 gp).


Social Check DCs


Rathkran Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His crest is red, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.

History: His father raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Rathkran Nemmonis, Male Dragonborn Expert 9
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 23 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)11 (+0) 10 (+0)12 (+1)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1700 gp. Moonstone (70 gp). Smoky quartz (70 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a tan coat with black slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his blonde hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Kilvar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane, Forgetful. Bonds: Attractive. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Kilvar Goblinbane, Male Dwarf Druid 7
Medium (3'11") Dwarf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)5 (-3) 9 (-1)11 (+0)
Skills Animal Handling +2, Religion +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Jane Hayley, Female Human [Permalink]

Personal [hide]

Description: She is renowned for her bright brown dresses and hats. She carries with her a set of bows on her belt, each one with a opal on the hilt. She wears a feathered hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. The war was a terrible time for her, and Jane does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She got into the Locksmith business at a young age. She helped her mother out around the business and became quite the natural. She's also a talented Spy, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and she wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Attractive, Military, Job. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Jane Hayley, Female Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)7 (-2) 8 (-1)16 (+3)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp.


Social Check DCs

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