Melech Harmony, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his longsword. He has a moderate pudge and is not very fit. His hair is brown and curly. He has several tiny topaz earrings on each ear.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Melech and his spouse have recently divorced.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Rich. Occupation: Cook
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Sindri Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears baggy blue pantaloons and a tan scarf. His whole body is exceptionally muscular. His black hair is still thick. He wears large thick round spectacles.
Personality: Sindri is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful slaver made him what he is. He worked as a nervous Roofer and found it very stressful. He now owns his own business.
Motivation: Further expansion of business.
Ideals: Extrovert. Bonds: Immigrant, Enemies, Mentor, Job. Occupation: Roofer
Voice: Nasally tone
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 69 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
Possessions: 6000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Old masterpiece painting (1000 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp).
Mugrunden Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'3" and typically wears black cloth garments or leather armor. His left hand appears badly burned and disfigured. His bronze crest, when down, is lengthy. He has several tiny sapphire earrings on each ear.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a font of random trivia from the lore and stories he has discovered
History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Logical. Bonds: Rich, Attractive, Military. Occupation: Apothecary
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 39 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 210 pp. Eyepatch with mock eye of sapphire and moonstone (1100 gp).
Morg Windsor, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many green ritualistic tattoos. He wears tattered old clothes. His hair is always cut to a buzz. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. He would rather hide behind his crafts than deal with other people.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and he's in love
Ideals: Artistic. Flaws: Ugly, Addict, Shy, Disease. Occupation: Doctor
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 15 (+2) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Auran
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple +2
Possessions: 8000 sp. 1 Minor magic item.
Faran Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His moppish white hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Faran embodies much of what other species detest in the Halflings. He is a ruthless business man, a trait he acquired from his father.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Several ex partners dislike his way of doing things and want revenge; and nothing but the best is good enough for him
Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Mortician
Voice: Jittery and nervous
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. Hematite (12 gp).
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