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Advanced [show]


Shautha Colton, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She wears many layers of old clothing at all times. Her feathered hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she wants to meet her childhood hero

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature, Adventurer. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Shautha Colton, Female Half-Orc Monk 7
Medium (5'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 5 (-3)9 (-1)
Skills History +3, Performance +2
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp. Deep green spinel (160 gp). Rose (20 gp). 1 Minor magic item.


Social Check DCs


Vonbin Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple brown robe with white stripes complete with hood. His silver hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the south, but his parents moved at a very young age to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vonbin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vonbin. He left for the south, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Flaws: Selfish. Bonds: Attractive, Criminal record, Immigrant, Enemies. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Vonbin Bloodkith, Male Dwarf Adept 4
Medium (4'2") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)16 (+3) 17 (+3)7 (-2)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Giant, Ignan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Godfrey Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep violet leather and dull white iron scale mail. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Godfrey hails from a village terrorized by giants. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: An old rival family wants him found; and further expansion of business

Flaws: Selfish. Bonds: Job, Enemies, Religious, Family. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Godfrey Van Es, Male Half-Elf Rogue 11
Medium (5'1") Half-Elf, Chaotic Good (CR 11)
Armor Class 9
Hit Points 17 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 7 (-2)3 (-4) 13 (+1)12 (+1)
Skills Athletics +3, Medicine +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple +5

Possessions: Malachite (6 gp). Tiger eye turquoise (6 gp). Sard (30 gp). Malachite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. His black hair is knotted and matted. His eyes, though not visible through his cowl, are amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.

History: He was born in the south. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Balimaar's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Healer for hire.

Motivation: To end his boredom; and he is terrified, and will act out of fear

Flaws: Fearful, Antagonistic, Mundane. Bonds: Job, Immigrant. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Balimaar Bentley, Male Human Bard 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 6 (-2)14 (+2) 7 (-2)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 8
Languages Common, Gnoll, Druidic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 40 pp.


Social Check DCs


Dadalan Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His scarlet crest is still thick. His red eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments

History: Born in the east to a Sage, Dadalan learned a great deal about his mother's area of expertise. He worked as a nervous Sage and found it very stressful. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Fighting. Bonds: Job, Family. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Dadalan Verthisathurgiesh, Male Dragonborn Commoner 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 150 gp.


Social Check DCs

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