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Advanced [show]


Gale Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a pastel costume with the symbols of death on his torso. His fur is yellow, silky, and of moderate length. His yellow eyes peer out from beneath his Stetson pastel hat.

Personality: A deeply religious man he believes everything happens for a reason. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Stylist business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable. Bonds: Attractive, Religious, Job. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

Gale Shore, Male Tabaxi Fighter 10
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 56 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)8 (-1) 14 (+2)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 240 pp. 1 Minor magic item.


Social Check DCs


Modean Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems, and he perpetually has his scythe ready. His silver hair is heavily combed to the left. His black eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Modean will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his youth he was a Junk Dealer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Fighting, Extrovert, Artistic. Flaws: PTSD. Bonds: Rich, Adventurer. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Modean Ecstasy, Male Tiefling Druid 6
Medium (6'8") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)18 (+4) 14 (+2)15 (+2)
Skills Medicine +5, Nature +7
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 1 Breastplate. 1 Full Plate. 1 Banded mail.


Social Check DCs


Hamil TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized opal on his right hand. His black hair is cut short. His half smiles and green eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To protect his home; and money/treasure

Flaws: Shy. Bonds: Attractive, Rich, Guardian. Occupation: Dyer

Voice: Thin and wheezing

Attributes [hide]

Hamil TellPenny, Male Halfling Fighter 12
Small (2'11") Halfling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 83 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)8 (-1) 11 (+0)8 (-1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulfgar Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His golden hair is kept up in a ponytail inside a feathered hat. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father took him hunting and taught him how to get in the mind of other creatures. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Religious, Nature. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Ulfgar Frostbeard, Male Dwarf Expert 5
Medium (3'11") Dwarf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)9 (-1) 10 (+0)11 (+0)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 300 gp. Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Calcitro Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky white painted plate armor. He has done his best to style his brown hair to look like a famous performer. He wears a mask on his face.

Personality: Calcitro hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Calcitro enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Hedonist, Mundane. Bonds: Slave. Occupation: Bounty Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Calcitro Deephollow, Male Halfling Commoner 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp. Jet (40 gp). Rhodochrosite (10 gp).


Social Check DCs

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