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Advanced [show]


Harbek Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown leather gloves, a brown jacket, and tight pants. His silver hair is long and unkept. He has hazel eyes and a brown hat with a tan feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Harbek has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Ugly, Depressed, Disease. Bonds: Immigrant. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Harbek Goblinbane, Male Dwarf Rogue 3
Medium (4'1") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)15 (+2) 6 (-2)15 (+2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 8
Languages Common, Dwarven, Gnome, Druidic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Ozyman Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Ozyman hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of northern immigrants he idolized his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Miner and was forced into it by his family; and regain custody of his daughter

Ideals: Artistic, Joker. Flaws: Insane. Bonds: Immigrant, Family. Occupation: Miner

Voice: Whispers

Attributes [hide]

Ozyman Silvereyes, Male Halfling Cleric 4
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 16
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 15 (+2)16 (+3) 9 (-1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Halfling, Auran, Draconic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ethereal Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His white fur is lengthy and is close to two feet long. His hazel eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Extrovert. Flaws: Insomniac, Ugly. Bonds: Immigrant, Adventurer. Occupation: Servant

Voice: Italian accent

Attributes [hide]

Ethereal Wing, Male Tabaxi Sorcerer 10
Medium (6'4") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 18 (+4)17 (+3)
Skills Nature +6, Persuasion +7
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 2300 gp. Large well-done wool tapestry (300 gp). A necklace of small pink pearls (3000 gp).


Social Check DCs


Lewis Altham, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright auburn hair and a scraggly beard. His half smiles and brown eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of southern immigrants he idolized his mother. Like his mother and his brother before him, after school he went straight into learning to become a Gardener. He hasn't been sleeping well lately.

Motivation: Expand his business; and sabotage a competitor

Flaws: Insomniac, Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Gardener

Voice: Smoker's lung

Attributes [hide]

Lewis Altham, Male Human Bard 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)5 (-3) 10 (+0)11 (+0)
Skills Investigation -1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 sp. 1 Thunderstones.


Social Check DCs


Tod Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a blue scarf. He carries with him a set of spears, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has a blonde handlebar mustache and slicked back blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a island tribe. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Justice. Bonds: Criminal record, Nature, Religious. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Tod Leagallow, Male Halfling Expert 12
Small (2'11") Halfling, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 83 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)12 (+1) 13 (+1)9 (-1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 3000 gp. Hematite (14 gp). Coral (40 gp). Sard (50 gp).


Social Check DCs

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