Rangrim Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a brown coat over a white low-cut shirt, and a deerstalker hat upon his head. His moppish golden hair is in a traditional bowl cut. He wears a mask on his face.
Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear
Ideals: Disciplined, Fighting. Flaws: Impulsive, Fearful. Bonds: Adventurer. Occupation: Unemployed
Voice: Creaky witch voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Abyssal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Duergath Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown shirt with thin tan vertical stripes and brown pants. His black hair is drawn into a tight pony tail with a rose scrunchie. He has green eyes and a brown hat with a tan feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Duergath was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Herbalist like his father before him.
Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern
Ideals: Joker. Flaws: Impulsive. Bonds: Job, Attractive, Religious. Occupation: Herbalist
Voice: Rolls R's
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 150 gp.
Richard LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'6", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is greasy and uncared for. He is baby faced.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He got into the Fortune-teller business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and expand his business
Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Fortune-teller
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 90 gp. 1 Healer’s kit.
Ghâm Soames, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his golden hair up. His blue unseeing eyes seem to look past you.
Personality: He speaks before he thinks and is too direct. He is harsh and unforgiving.
History: He was born into a rich family. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Flaws: Disease, Impulsive, Antagonistic. Bonds: Rich, Nature. Occupation: Fletcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 9)
Armor Class 11
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fabien Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This man very much looks the part of a Sage. He has a penchant for wearing a ring with an oversized ruby on his left hand. His blonde hair is braided into rings. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born at the edge of vast island. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Sage.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Bonds: Job, Rich, Nature. Occupation: Sage
Voice: Timid voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 70 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +4
Possessions: 1000 gp. Deep blue spinel (600 gp). Lapis lazuli (6 gp). Rock crystal (70 gp). Chalcedony (70 gp). Chrysoberyl (160 gp). Hematite (6 gp). Moss agate (6 gp). Golden yellow topaz (600 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!