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NPC Generator

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Advanced [show]


Thea Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She wears suspenders and red workpants. Her shirt is white, and she wears a heavy red leather apron most of the time. Her hair is greying and her face has many wrinkles. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She uses divination through singing.

History: Thea hails from a village terrorized by giants. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She loathes her own lifestyle; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Justice, Gifted, Logical. Flaws: Depressed. Bonds: Enemies. Occupation: Ploughman

Voice: Ums and uhs a lot

Attributes [hide]

Thea Kettlewhistle, Female Halfling Sorcerer 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)13 (+1) 11 (+0)4 (-3)
Skills Insight +3, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 500 gp.


Social Check DCs


Patrick Tattersall, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a grey coat with tan slacks. He is bald on top and has large black tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Patrick was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well.

Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Religious, Family. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Patrick Tattersall, Male Human Commoner 11
Medium (6'2") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 24 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)11 (+0) 17 (+3)12 (+1)
Skills Animal Handling +7
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1000 gp. Moss agate (13 gp). White opal (500 gp). Obsidian (13 gp). Golden yellow topaz (1000 gp). Carnelian (60 gp). Aquamarine (1000 gp). Rock crystal (60 gp). Eye agate (13 gp). Jet (100 gp). Banded agate (13 gp).


Social Check DCs


Ekk Huxley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a slight overbite and is overall scrawny. Her brown hair is long and unkept. She is baby faced.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not believe in violence as a means to an end. She is a dedicated Map Maker but believes her peers are too gung-ho.

History: Born in a small village she learned the ways of the warrior from her mother. Her childhood dream was to be a Tanner, but she was a colossal failure. After a long history of fighting, Ekk and her spouse have recently divorced.

Motivation: She has money and likes to spend it; and to be a tanner again

Ideals: Pacifist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Ekk Huxley, Female Half-Orc Warlock 14
Medium (5'6") Half-Orc, Lawful Good (CR 14)
Armor Class 11
Hit Points 101 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills History +6
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 2000 gp. An abacus with copper, silver and gold markers (80 gp). Solid gold idol (800 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (1400 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item.


Social Check DCs


Seebo Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright tan suits and hats and is in decent physical shape. His long black hair reaches down to his waist. He is baby faced.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to loving parents in a slum to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Body Guard for hire.

Motivation: Wants to open a new tavern; and he seems to be bored by most things

Flaws: Impulsive, Mundane. Bonds: Attractive, Poor, Job. Occupation: Body Guard

Voice: Eastern European accent

Attributes [hide]

Seebo Folkor, Male Gnome Paladin 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 11 (+0)15 (+2)
Skills Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp. Deep blue spinel (500 gp). Jasper (50 gp). 1 Minor magic item.


Social Check DCs


Mary Perceval Burke, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'0" and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair is styled in orderly dreadlocks. Her eyes are hazel and catlike.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is able to make almost anything out of random pieces of junk.

History: She was born in the north. Mary was born on a far northern desert where she grew up under the tutelage of her mother, an expert Baker. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She wants revenge against brigands; and many brigands want her driven away

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Family, Enemies. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Mary Perceval Burke, Female Half-Elf Adept 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Athletics +4, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 10000 cp. Black pearl (1000 gp). Golden yellow topaz (1000 gp). Jet (140 gp).


Social Check DCs

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