Odo Huckabee, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he sports brown clothing, slightly heavier than average wear. His silver hair is lengthy and is close to two feet long. His gray eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Odo was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has achieved small success as a Layabout.
Motivation: He has a rivalry with the Church that dominates his actions; and an old rival family wants him found
Flaws: Addict. Bonds: Enemies, Job, Family, Religious. Occupation: Layabout
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Naill Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. He wears his silver hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is overprotective of those who hire his services. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Naill was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He became a Bather soon after.
Motivation: He is unsatisfied with his job.
Flaws: Insomniac. Bonds: Poor, Guardian, In love, Job. Occupation: Bather
Voice: Timid voice
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 8)
Armor Class 13
Hit Points 45 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman wears baggy white pantaloons and a black scarf. Her clothes are grease stained in places. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: Confrontational and typically high on some drug or another. She is lazy and tries to find solutions quickly.
History: The child of northern immigrants she idolized her mother. Her mother was a mechanic, and taught her how to fix just about anything. She moves from town to town, unable to find a place to settle.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Persistence. Flaws: Addict, Lazy. Bonds: Poor, Immigrant. Occupation: Engraver
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 3000 cp.
Keyleth Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear blue pants and tee shirts. She has a moderate pudge and is not very fit. Her white hair is heavily combed to the right. Her eyes, though not visible through her cowl, are amber.
Personality: She is a hateful person. She taunts others and blames them for her problems. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the north to a Seamstress, Keyleth learned a great deal about her mother's area of expertise. Through the years after Keyleth was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Keyleth's mother didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she wants revenge against brigands
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Seamstress
Voice: American accent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Masterwork Common Melee.
Morana Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'9", this woman dresses like a well dressed Doctor does. She wears her hair in dreadlocks. She wears a mask on her face.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her mother raised her in a mountain cabin. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Doctor.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Mundane, Fearful. Bonds: Job, Poor, Nature. Occupation: Doctor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1600 sp. 1 Good lock.
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