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Advanced [show]


Adelaide Marleigh, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light grey in addition to tight pants. She carries a battered glaive and tarnished whip as well. She has shaved her head bald. This blue eyed westerner is not easily forgotten.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is currently in port desperately looking for someone to get her out; and she desires power and/or immortality

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Slave. Occupation: Painter

Voice: Russian accent

Attributes [hide]

Adelaide Marleigh, Female Human Ranger 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Auran, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp. Chalcedony (50 gp).


Social Check DCs


Eva Clayton, Female Human [Permalink]

Personal [hide]

Description: She wears grey leather gloves, a grey jacket, and tight pants. Her auburn hair is smooth and relatively long. Her face is covered beneath a completely black helmet.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is used to getting what she wants. In part because she is a meticulous planner.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants revenge against drow

Ideals: Professionalism. Flaws: Mundane. Bonds: Religious, Enemies. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Eva Clayton, Female Human Wizard 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp.


Social Check DCs


Windy Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'7". He is generally well dressed albeit a few years behind the times. His fur is orange and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business.

Flaws: Secretive. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Windy Of Wine, Male Tabaxi Commoner 14
Medium (6'7") Tabaxi, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 36 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)19 (+4) 18 (+4)10 (+0)
Skills Deception +5, Intimidation +5
Senses Passive Perception 14
Languages Common, Aquan, Giant, Orc, Draconic
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4

Possessions: 6000 gp. Golden circlet with four aquamarines (6000 gp). Jeweled electrum ring (5000 gp). Old masterpiece painting (1100 gp).


Social Check DCs


Gesrethe Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses well, typically a more casual-formal manner. She has wavy bronze crest. Her red eyes are passionate and lively.

Personality: She is business-like. She takes instructions and follows them to the letter. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born in the south. Over the years she perfected her riding and shooting skills. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Ideals: Professionalism. Bonds: Attractive, Criminal record, Immigrant, Nature. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Gesrethe Kerrhylon, Female Dragonborn Barbarian 2
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills Acrobatics +3, History +4
Senses Passive Perception 13
Languages Common, Draconic, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 1800 sp.


Social Check DCs


Kelter Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, white, dusty cloak. His chestnut hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a wizard, Kelter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: He seems to be bored by most things; and money/treasure

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Religious, Mentor, Rich. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Kelter Smoothhands, Male Halfling Aristocrat 4
Small (3'3") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs

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