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NPC Generator

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Advanced [show]


Alice Fidget, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a long, violet, dusty cloak. Her brown hair is kept up in a ponytail inside a top hat. Her fair skin shows little sign of her aristocratic breeding.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a habit of throwing herself into exceedingly dangerous situations.

History: Alice was born the youngest of three triplets. Through the years after Alice was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Alice's father didn't care for her much, and the feeling was mutual. She has worked as a Doctor like her father before her.

Motivation: She has passion for adventuring and risk; and doesn't want to be a doctor and was forced into it by her family

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Family, Job, Adventurer. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Alice Fidget, Female Half-Elf Barbarian 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Persuasion +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Audhild Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this eastern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has no hair. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born a particularly ugly child, much to the horror of her parents. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better trade route.

Motivation: To reunite with her old friends.

Ideals: Athletic, Passionate, Opinionated. Flaws: Ugly. Bonds: Adventurer. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Audhild Strakeln, Female Dwarf Monk 6
Medium (4'0") Dwarf, Neutral Good (CR 6)
Armor Class 12
Hit Points 55 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)10 (+0) 14 (+2)12 (+1)
Skills Insight +5, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Pink pearl (80 gp). Onyx (60 gp). Iolite (60 gp). Deep blue spinel (200 gp).


Social Check DCs


Crampernap Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a brown handlebar mustache and slicked back brown hair. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south to a Guard, Crampernap learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Bonds: Job, Rich, Has a crush. Occupation: Guard

Voice: German accent

Attributes [hide]

Crampernap Folkor, Male Gnome Warrior 1
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)16 (+3) 14 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Giant, Gnoll, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gilbert Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears skinny pants and wears a brown and green robe with the hood down. His blonde hair is kept up in a ponytail inside a Stetson hat. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army; and he seems to be bored by most things

Flaws: Ugly, Mundane. Bonds: Poor, In love, Military. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Gilbert Winterbourne, Male Human Commoner 11
Medium (5'4") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 55 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)16 (+3) 16 (+3)8 (-1)
Skills Intimidation +3, Investigation +7
Senses Passive Perception 13
Languages Common, Ignan, Gnoll, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Baradad Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left arm. He typically wears green cloth garments or leather armor. His black crest is knotted and matted. His gold eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Barber business at a young age. His childhood dream was to be a Actor, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Insane, Shy, Disease. Bonds: Job. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Baradad Raghthroknaar, Male Dragonborn Paladin 6
Medium (6'4") Dragonborn, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. 1 Masterwork studded leather. 1 Full Plate. 1 Half-Plate.


Social Check DCs

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