Emerald Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky pastel painted plate armor. His yellow fur is thinning but still full. His eyes are a pleasant green.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a habit of throwing himself into exceedingly dangerous situations.
History: Emerald was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. In the meantime he has taken over work as a Servant and occasionally as a mercenary.
Motivation: To get a good night's sleep; and he's looking for his big break
Flaws: Impulsive, Insomniac. Bonds: Attractive, Job, Adventurer. Occupation: Servant
Voice: Whispers
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 80 gp.
Quick Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears bulky brown painted plate armor. She carries with her a set of monstrous two handed axes on her belt, each one with a amethyst on the hilt. Her brown fur is drawn into a tight pony tail with a dagger scrunchie. Her eyes are yellow.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. In her 17th year, her parents were killed by a brigands raid, leaving Quick alone in the world. After a stint in an orphanage, she was adopted. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Fighting, Justice. Bonds: Immigrant, Religious, Enemies. Occupation: Carpenter
Voice: Timid voice
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 7 (-2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Terran, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Moss agate (6 gp).
Raam Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a black coat. His white hair is matted, messy, and big. His gold unseeing eyes seem to look past you.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the north, but his parents moved at a very young age to the east. Raam was born on a far northern mountains where he grew up under the tutelage of his father, an expert Map Maker. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Rich, Immigrant. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 66 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 1200 gp. Jasper (40 gp). Azurite (7 gp). Deep green spinel (140 gp). Moss agate (7 gp). White pearl (140 gp). Tourmaline (140 gp). 1 Minor magic item. 1 Minor magic item.
Gurdis Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female wears suspenders and brown workpants. Her shirt is green, and she wears a heavy brown leather apron most of the time. She is tall, broad shouldered and powerfully built. Her auburn hair is cut short with large spiked bangs in the front. She is baby faced.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A powerful brothel owner made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now mingles about in high society.
Motivation: She is currently in port desperately looking for someone to get her out; and she is wracked by social anxiety
Flaws: Shy, Fearful. Bonds: Mentor, Rich, Slave. Occupation: Carter
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 9)
Armor Class 8
Hit Points 70 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
Possessions: Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.
Hadwisa Blyth, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a lot of dark rich colors, with gold accents. Her silver hair is slicked back into a classic pompadour. She has violet eyes and a brown hat with a tan feather.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Hadwisa was born with her father's beautiful face. She moved from fad to fad and when she turned 15 she discovered music. After a long history of fighting, Hadwisa and her spouse have recently divorced.
Motivation: To reunite with her absent father; and an old rival family wants her found
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Engraver
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 89 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Elven
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
Possessions: 7000 sp.
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Their contribution stands as a beacon of hope for all adventurers!