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NPC Generator

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Advanced [show]


Gerard Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and golden. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to trick people and travel the world for free.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Flaws: Shy, Greedy. Bonds: Military, Criminal record. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Gerard Feeny, Male Half-Elf Adept 15
Medium (5'0") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 82 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Insight +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333

Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A necklace of small pink pearls (2000 gp). Old masterpiece painting (400 gp). Embroidered and bejeweled glove (4000 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Jeweled electrum ring (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Old masterpiece painting (400 gp). Jeweled electrum ring (5000 gp). Gold and topaz bottle stopper cork (1400 gp). A necklace of small pink pearls (2000 gp). Fire opal pendant on a fine gold chain (400 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Shamil Offund, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears skinny pants and wears a tan and green robe with the hood down and is in decent physical shape. Her golden hair is wavy and long. Her violet eyes dart from person to person to random spaces in the air.

Personality: While she acts the brute, she is far gentler than she would appear. She always tries to repair and not replace. It was this mentality that drove her into the Carpenter business.

History: Shamil was born in the west. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Marry her brother to traveling adventurers; and to unite with her brother

Ideals: Fighting, Persistence. Bonds: Slave, Family. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Shamil Offund, Female Gnome Druid 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Antinua Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with violet lining and desert motifs. She carries with her a set of shields, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has wavy auburn hair. Her green eyes lackadaisically let the world flow into them.

Personality: She is calm most of the time but flees social interaction. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was always a brilliant, if unscrupulous mind. Through the years after Antinua was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Antinua's father didn't care for her much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Antinua fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Logical. Flaws: Shy, Antagonistic, Insane. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Antinua Firahel, Female Half-Elf Druid 9
Medium (5'7") Half-Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Arcana +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Druidic
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1300 gp.


Social Check DCs


Ortegar Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a red suit, grey shirt, and violet tie. He wears a small hat to cover his moderate length silver hair. His amber eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ortegar took refuge in the large cave and found the beat up halberd and armor he uses now. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: To protect his home; and to be a bounty hunter again

Flaws: Secretive. Bonds: Criminal record, Nature, Job, Guardian. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Ortegar Greenbottle, Male Halfling Warrior 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)12 (+1) 13 (+1)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Kristryd Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she prefers to wear grey pants and tee shirts. She has a very tight haircut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in the north. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the north, certain she would find work there.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Philantrophist. Flaws: Greedy, Fearful. Bonds: Immigrant. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Kristryd Deepdelver, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)6 (-2) 12 (+1)13 (+1)
Skills Arcana +0, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 340 gp.


Social Check DCs

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