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NPC Generator

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Advanced [show]


Eida Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear ponchos typically of a light red in addition to tight pants. Her tied-back hair is white. Her gray eyes are slightly larger than normal.

Personality: She is business-like. She takes instructions and follows them to the letter. She cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Carpenter, who enjoyed hunting, Eida was taken on many hunting expeditions. Eida was born on a far northern island where she grew up under the tutelage of her mother, an expert Navigator. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To protect her home.

Ideals: Professionalism, Philantrophist. Bonds: Immigrant, Nature, Guardian. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Eida Wiseacre, Female Halfling Cleric 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)7 (-2) 12 (+1)16 (+3)
Skills Athletics +0, Deception +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp.


Social Check DCs


Rolf Harlan, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a grey and green robe with the hood down. His hair is blonde and curly. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Body Guard. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has passion for adventuring and risk; and money/treasure

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Rolf Harlan, Male Human Sorcerer 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)6 (-2) 16 (+3)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp. 1 Darkwood Shield.


Social Check DCs


Isabella Stansfield, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and likes to wear ponchos typically of a light grey in addition to tight pants. Her skin is also unnaturally pale. Her silver hair is smooth and relatively long. She has a tattooed face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She misses her home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Isabella grew up listening to her mother's many stories. Isabella was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Isabella decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break.

Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Shepherd

Voice: Ums and uhs a lot

Attributes [hide]

Isabella Stansfield, Female Human Barbarian 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 4 (-3)14 (+2)
Skills Athletics +4, Nature +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 300 sp.


Social Check DCs


Phann Siannodel, Female Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this northern woman is typically in her Carpenter uniform. Sporting a white mohawk this woman's hair draws a lot of attention. She wears a mask on her face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She also hits on women, regardless of circumstances.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gifted student she started as a Junk Dealer, but she got bored and became a Carpenter. She has gone from town to town working and never settling down anywhere, but has fallen for a local Junk Dealer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has a crush on the local Junk Dealer; and to settle down with her crush

Ideals: Athletic, Disciplined. Bonds: Job, Has a crush, Slave. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Phann Siannodel, Female Elf Wizard 2
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)13 (+1) 17 (+3)11 (+0)
Skills Acrobatics +5, History +3
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 290 gp. 6 Acid flasks.


Social Check DCs


Ozyman Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a robe, a symbol of his god around his neck, and a club on his belt. His wide-brimmed hat is riddled with cuts and holes. His brown unseeing eyes seem to look past you.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Ozyman Jamjar, Male Halfling Bard 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 10 (+0)12 (+1) 17 (+3)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 3000 cp.


Social Check DCs

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