Frouse Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is cut jaggedly and amateurishly. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of a Stableman, who enjoyed hunting, Frouse was taken on many hunting expeditions. Frouse was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Disciplined, Philantrophist. Bonds: Poor, Religious, Nature. Occupation: Butcher
Voice: Aggressive tone
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 6 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 7 (-2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Halfling, Terran
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 70 gp. Rose (80 gp). Zircon (80 gp).
Aramil Mystralath, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His black hair is still thick. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Aramil lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister
Ideals: Logical. Flaws: Ugly, Addict, Antagonistic. Bonds: Family. Occupation: Butcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 87 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 15 (+2) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
Possessions: Blue quartz (4 gp). Tiger eye turquoise (4 gp). Black star sapphire (1100 gp). Moss agate (4 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Avelina Willoughby, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who typically wears brown cloth garments or leather armor. Her auburn hair is drawn into a tight pony tail with a card scrunchie. She wears large thick round spectacles.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is obsessed with finding treasure.
History: She was born the only child of a wealthy merchant. She found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now owns her own business.
Motivation: She is a bit of a kleptomaniac; and she has passion for adventuring and risk
Ideals: Entrepeneur. Bonds: Criminal record, Adventurer, Job. Occupation: Locksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Kabbarg Easton, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her auburn hair is kept up in a ponytail inside a broad hat. Her eyes are blue and she is always smoking a pipe.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a ruthless business woman, a trait she acquired from her father.
History: Born in the east her family was never financially stable. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. By chance she met her sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Poor, Family. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 10000 cp.
Damien Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is wearing a long, white, dusty cloak. His whole body is exceptionally muscular. His blonde hair is cut short with large spiked bangs in the front. His eyes are blue and beady.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Tanner in town.
History: Damien hails from a village terrorized by dire rats. Like his father and his sister before him, after school he went straight into learning to become a Tanner. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and balancing his hectic life and new tanner responsibilities is difficult
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Tanner
Voice: Soft and mumbly
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp. Golden yellow topaz (200 gp). Rose (40 gp). Jasper (40 gp). 1 Everburning torch. 1 Everburning torch. 4 Thunderstones.
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