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NPC Generator

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Advanced [show]


Avice Charlton, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a well pressed and immaculate suit (or dress). Sporting a black mohawk this woman's hair draws a lot of attention. She wears an eyepatch.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Avice was born in the east. At a young age she loved to build and create. Her father was a soldier and died while she was still young. Avice was left her father's suit of armor and trained in its use and care. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants nothing more than to rejoin the army; and her religion dominates her actions

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Religious, Military. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Avice Charlton, Female Human Fighter 10
Medium (5'0") Human, Neutral Good (CR 10)
Armor Class 9
Hit Points 89 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)10 (+0) 9 (-1)16 (+3)
Skills Athletics +7, Nature +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +4

Possessions: Rock crystal (80 gp). Lapis lazuli (11 gp). Deep blue spinel (400 gp). Sardonyx (80 gp). Chalcedony (80 gp). 1 Minor magic item.


Social Check DCs


Ombul Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ombul is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast plains. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Justice. Flaws: Insomniac. Bonds: Nature, Criminal record. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Ombul Goldfound, Male Halfling Ranger 8
Small (2'10") Halfling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 42 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 17 (+3)10 (+0)
Skills Animal Handling +6, Investigation +5
Senses Passive Perception 13
Languages Common, Halfling, Elven, Draconic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baradad Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in green turtlenecks beneath a tan coat with black slacks. His crest is white and very short. His gold eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Baradad's first love is himself. His second love is also himself. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Engraver, but he got bored and became a Knight. He now owns his own business.

Motivation: He is a bit of a kleptomaniac; and expand his business

Ideals: Athletic, Impeccable. Bonds: Criminal record, Rich, Job. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Baradad Kerrhylon, Male Dragonborn Barbarian 2
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 17 (+3)18 (+4) 16 (+3)17 (+3)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Ignan, Celestial, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Bertram Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. His chestnut hair is thinning but still full. He has violet eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Bertram's father didn't care for him much, and the feeling was mutual. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Elven compassion; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Antagonistic, Fearful, Racist. Bonds: Military, Job. Occupation: Bowyer

Voice: Ums and uhs a lot

Attributes [hide]

Bertram Yaeldrin, Male Half-Elf Monk 3
Medium (5'7") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)14 (+2) 16 (+3)18 (+4)
Skills Intimidation +6
Senses Passive Perception 13
Languages Common, Elven, Halfling, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 40 pp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Sun In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. He has done his best to style his lavender fur to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small mountains village. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Fighting. Bonds: Attractive, Criminal record, Nature, Poor. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Sun In the Storm, Male Tabaxi Sorcerer 8
Medium (5'7") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 700 gp.


Social Check DCs

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