Eida Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She has a tattooed face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Eida was born in the north. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered music. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To protect her home; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Passionate, Persistence, Artistic. Bonds: Immigrant. Occupation: Sellsword
Voice: Indian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 14)
Armor Class 13
Hit Points 47 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1200 pp. Gold dragon comb with red garnet eye (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hrathy Whitby, Female Half-Orc [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, and she perpetually has her crossbow ready. Her brown hair is drawn into a tight pony tail with a card scrunchie. She is baby faced.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born blind and as such lacked many opportunities for work. She was an apprentice working in her mother's forge. She struck the Painter job and began her own company from there.
Motivation: Wants to raise her children well; and further expansion of business
Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Job, Family. Occupation: Painter
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Andram Agility, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He carries with him a set of glaives, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His red hair, when down, is lengthy. His eyes are silver and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.
History: He was born into a rich family. A gifted student he started as a Engraver, but he got bored and became a Locksmith. He struck the Locksmith job and began his own company from there.
Motivation: He has money and likes to spend it; and wants to open a new tavern
Ideals: Fighting, Persistence. Bonds: Job, Rich. Occupation: Locksmith
Voice: American accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 900 gp.
Aerdeth Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a blue suit, tan shirt, and violet tie. He wears his red hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Stoic and calm, he prefers to meditate than take action. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Farmer, but he got bored and became a Servant. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Flaws: Shy, Mundane. Bonds: Attractive, Job. Occupation: Servant
Voice: Squeaky
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 7 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 500 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). 1 Silk rope. 1 Silver holy symbol.
Kansif Payton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a white coat over a grey low-cut shirt, and a feathered hat upon her head. She is an epitome of beauty. Her hair is long and red with streaks of white, and is pulled back with small white clips. Her eyes are brown.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gifted from a young age, Kansif studied abroad. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She was granted arcane powers by her dying sister.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and expand her business
Ideals: Joker, Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Unemployed
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: Black star sapphire (800 gp). Coral (70 gp). Jet (70 gp). 1 Masterwork Light steel shield. 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!
