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Advanced [show]


Serpent Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop fur cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.

History: He comes from a rich southern family. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He now spends his time doing works of charity.

Motivation: He is greedy.

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Actor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Serpent Candle, Male Tabaxi Bard 1
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 6 (-2)13 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 70 gp. Jet (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Pennie Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair is lengthy and is close to two feet long. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She misses her home and complains about the freezing weather, even in summer.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Miner arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has never given up on her music dream.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Optimist, Artistic, Impeccable. Bonds: Immigrant, Rich. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Pennie Tallfellow, Female Halfling Commoner 4
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)15 (+2) 10 (+0)8 (-1)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Orc, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Antinua Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is typically in her Priest uniform. Her white hair is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not believe in violence as a means to an end. She is a dedicated Priest but believes her peers are too gung-ho.

History: She was raised in a white middle class family as the only child. She has chosen to use the inheritance that was left to her frivolously. She inherited the family business which she has now maintained for 8 years.

Motivation: Expand her business.

Ideals: Pacifist. Flaws: Shy, Mundane. Bonds: Job, Rich. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Antinua Connors, Female Half-Elf Paladin 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 8 (-1)6 (-2)
Skills Athletics +2, History +5
Senses Passive Perception 9
Languages Common, Elven, Terran, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Full Plate.


Social Check DCs


Vrondiss Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears many layers of old clothing at all times. His rusty crest is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vrondiss grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vrondiss. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Criminal record. Occupation: Weaver

Voice: Speaks through clenched teeth

Attributes [hide]

Vrondiss Ebynichtomonis, Male Dragonborn Monk 4
Medium (6'8") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Soveliss Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His right leg appears badly burned and disfigured. He keeps his golden hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. He uses divination through singing.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Soveliss took refuge in the large cave and found the beat up morningstar and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: Money/treasure.

Ideals: Gifted. Bonds: Rich, Has a crush, Nature. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Soveliss Teinithra, Male Elf Expert 2
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)18 (+4) 12 (+1)16 (+3)
Skills Deception +5, History +6
Senses Passive Perception 11
Languages Common, Elven, Druidic, Aquan, Undercommon, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 320 gp.


Social Check DCs

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