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Advanced [show]


Ozyman Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses in red turtlenecks beneath a black coat with brown slacks. He wears a colorful flower in his auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Further he is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Ozyman Deephollow, Male Halfling Warlock 5
Small (3'0") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 300 gp.


Social Check DCs


Nelkin Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with top hat. His hair, while still mostly black, has prominent grey streaks. He has a dull look in his violet eyes.

Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nelkin took refuge in the large cave and found the beat up dagger and armor he uses now. After a long history of fighting, Nelkin and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Addict. Bonds: Rich, Nature, Criminal record. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Nelkin Stoutman, Male Halfling Fighter 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 36 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Arcana +4, Athletics +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His tied-back hair is red. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He enjoys reading and quiet.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Ideals: Logical, Gifted. Bonds: Attractive, Nature, Criminal record. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Veit Durthane, Male Dwarf Wizard 11
Medium (4'4") Dwarf, Lawful Evil (CR 11)
Armor Class 14
Hit Points 51 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1900 gp. Fire opal (500 gp).


Social Check DCs


Skog Wade, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears rags and sports a simple walking cane. His red hair is cut short. His skin is flawless and his blue eyes scan people very quickly.

Personality: Skog is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.

History: Born in the west his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love.

Ideals: Philantrophist. Flaws: Depressed. Bonds: Poor, Attractive, Military, Has a crush. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Skog Wade, Male Half-Orc Aristocrat 2
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)11 (+0) 16 (+3)12 (+1)
Skills Arcana +2, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 7 Acid flasks.


Social Check DCs


Beast Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears rags and sports a simple walking cane. Beneath her clothing is a huge mess of scar tissue. Her fur, while still mostly black, has prominent grey streaks. She has yellow eyes and a brown hat with a white feather.

Personality: She is happy with her job as a Carpenter. She turns her eye from what people do, preferring to live and let live. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents enrolled her in a Wizard school at a young age so that she could practice her martial talents. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult; and sabotage a competitor

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Poor, Slave, Job. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Beast Paws, Female Tabaxi Wizard 4
Medium (6'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 100 gp. Sardonyx (50 gp). Deep green spinel (80 gp). Hematite (4 gp). Tiger eye turquoise (4 gp). 1 Minor magic item.


Social Check DCs

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