Thervan Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many blue ritualistic tattoos. He wears a violet coat over a blue low-cut shirt, and a small hat upon his head. His small hat is riddled with cuts and holes. He has gleaming, smiling blue eyes.
Personality: He loves telling others what to do and how they should feel about things. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a Mason, his mother struggled to pay the bills. A gifted student he started as a Mason, but he got bored and became a Animal Trainer. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and balancing his hectic life and new animal trainer responsibilities is difficult
Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Animal Trainer
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 46 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 70 pp.
Meriele Hybrid, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She is bristling with hidden weapons, mostly nunchakus and rapiers. Her white hair is still thick. She wears a mask on her face.
Personality: Overbrimming with self-confidence, Meriele isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised in a white middle class family as the only child. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.
Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Impeccable, Logical. Flaws: Mundane. Bonds: Criminal record. Occupation: Marshal
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 25 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 280 pp. Gold dragon comb with red garnet eye (1600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold and topaz bottle stopper cork (1600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A small bag of saffron. (90 gp). Old masterpiece painting (500 gp).
Rosamund Hanes, Female Half-Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she dresses well, typically a more casual-formal manner. Her hair is short and golden. Her eyes, though not visible through her cowl, are brown.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the north; and she feels kind of lost in life
Ideals: Entrepeneur. Flaws: Disease, Impulsive, Depressed. Bonds: Attractive. Occupation: Miller
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Skog Dudley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white tunic with brown highlights, and long grey pants that bunch up around his shoes. He has a moderate pudge and is not very fit. His white hair is heavily combed to the right. He has violet eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Mayor, but he was a colossal failure. He is untrained/undisciplined, which makes him dangerous.
Motivation: Many dire rats want him driven away; and wants to open a new tavern
Flaws: Insane. Bonds: Job, Religious, Rich, Enemies. Occupation: Gardener
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 17)
Armor Class 12
Hit Points 141 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 |
Possessions: 1100 pp. Solid gold idol (700 gp). Gold dragon comb with red garnet eye (1000 gp). Embroidered and bejeweled glove (4000 gp). A silver and pearl hairclip (80 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Gold music box (4000 gp). Golden circlet with four aquamarines (1000 gp). Gold music box (4000 gp). Jeweled gold crown (8000 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Silver ewer (80 gp). Solid gold idol (700 gp). Brass mug with jade inlays (200 gp).
Shivering Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears brown cloth garments or leather armor. Her brown fur is kept up in a ponytail inside a deerstalker hat. She is baby faced.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is obsessed with finding treasure.
History: Shivering lived on a farm with her mother, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to her current location. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Family, Rich. Occupation: Dilettante
Voice: American accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 47 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
Possessions: Obsidian (9 gp). Star rose quartz (20 gp). Malachite (9 gp). Aquamarine (1500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
