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NPC Generator

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Advanced [show]


Ildrex Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. His bronze crest is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Ildrex was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better village for his children.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Family, Adventurer. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ildrex Hashphronyxadyn, Male Dragonborn Adept 9
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 61 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)11 (+0) 8 (-1)18 (+4)
Skills Insight +2, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Emerald (700 gp). Moonstone (50 gp). Fire opal (700 gp). Violet garnet (1400 gp). Red-brown spinel (60 gp). Chalcedony (50 gp). Rock crystal (50 gp). Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Philomena Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left leg. She likes to wear white tank tops with yellow skirt. She has a long black ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born to a criminal king-pin and mafia family Philomena liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Bonds: Enemies, Attractive, Criminal record, Nature. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Philomena Hogcollar, Female Halfling Fighter 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Athletics +0, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Blossom Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a hunchback. She sports white long hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She has had some formal music training, and achieved minor success. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and to be a interpreter again

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Blossom Reedfellow, Female Halfling Druid 3
Small (2'8") Halfling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)9 (-1) 12 (+1)8 (-1)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Avelina Mori, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She is portly but not overly obese. Her hair is long and blonde with streaks of auburn, and is pulled back with small brown clips. Her eyes are violet and catlike.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting drow, the young Avelina began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by drow. Avelina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: A deep hatred of drow; and revenge

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Enemies, Military. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Avelina Mori, Female Human Bard 11
Medium (5'3") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 46 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 17 (+3)11 (+0)
Skills Animal Handling +7, Athletics +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1700 gp. Fire opal (1300 gp). Aquamarine (1600 gp). Rose (50 gp). Pink pearl (150 gp).


Social Check DCs


Seraphina Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a white coat over a black low-cut shirt, and a feathered hat upon her head. She has a long silver ponytail with little hanging trinkets. She has a dull look in her violet eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Seraphina grew up listening to her mother's many stories. In her 15th year, her parents were killed by a orcs raid, leaving Seraphina alone in the world. After a stint in an orphanage, she was adopted. She is searching for what she claims is her rightful reward.

Motivation: To protect her home; and she wants to meet her childhood hero

Ideals: Joker. Bonds: Adventurer, Enemies, Guardian. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Seraphina Warmwater, Female Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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