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Advanced [show]


Cloak Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. She is portly but not overly obese. Her black fur is drawn into a tight pony tail with a card scrunchie. She has gleaming, smiling hazel eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Slave, Military. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Cloak Fang, Female Tabaxi Commoner 1
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. 1 Masterwork manacles.


Social Check DCs


Myria Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear ponchos typically of a light white in addition to tight pants. Her red hair is matted, messy, and big. Her gray eyes dart from person to person.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Myria took refuge in the old dungeon and found the beat up greatsword and armor she uses now. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise her children well; and doesn't want to be a doctor and was forced into it by her family

Ideals: Justice. Flaws: Ugly, Antagonistic, Disease. Bonds: Nature, Family. Occupation: Doctor

Voice: Scratchy, weak

Attributes [hide]

Myria Warmwater, Female Halfling Aristocrat 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Trey Marley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears brown trousers with yellow and black striped suspenders. He wears various colorful collared shirts. His head has been shaved. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his mother.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Trey Marley, Male Human Cleric 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. 1 Chain shirt. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Olivia Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'1" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. With wild brown hair. She wears an eyepatch.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Olivia was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with her brother.

Flaws: Ugly, Depressed. Bonds: Family, Adventurer. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Olivia Copperkettle, Female Halfling Paladin 7
Small (3'1") Halfling, True Neutral (CR 7)
Armor Class 14
Hit Points 52 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Solid gold idol (1200 gp). 1 Minor magic item.


Social Check DCs


Simon England, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a brown tunic with grey highlights, and long blue pants that bunch up around his shoes. His whole body is exceptionally muscular. His golden hair is styled in orderly dreadlocks. His eyes are a pleasant green.

Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion

Flaws: Impulsive, Addict, Racist. Bonds: Immigrant, Nature, Rich. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Simon England, Male Human Bard 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 8000 cp. Silver comb with moonstones (500 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Minor magic item.


Social Check DCs

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