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NPC Generator

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Advanced [show]


Anne Blakely, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her golden hair is drawn into a tight pony tail with a dagger scrunchie. She wears an eyepatch.

Personality: Stoic and calm, she prefers to meditate than take action. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born a particularly ugly child, much to the horror of her parents. She dropped out of school before completing her studies. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Disciplined, Logical. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Anne Blakely, Female Human Warrior 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 46 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +5

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Sydney, Male Human [Permalink]

Personal [hide]

Description: This northern man very much looks the part of a Butcher. His clothes are grease stained in places. He has a chestnut handlebar mustache and slicked back chestnut hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: He was born in the north, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Butcher like his mother before him.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Flaws: Addict, Insane. Bonds: Job, Poor, Immigrant. Occupation: Butcher

Voice: Gruff and masculine

Attributes [hide]

Nicholas Sydney, Male Human Adept 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)17 (+3) 14 (+2)10 (+0)
Skills Arcana +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Aquan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Moss agate (10 gp). Pink pearl (50 gp). White pearl (50 gp).


Social Check DCs


Harvest On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his kukri. He carries a battered trident and tarnished kukri as well. He has styled his black fur well, parting it to the right. He has gleaming, smiling yellow eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has all his life been fascinated with singing.

History: He was born to a criminal king-pin and mafia family His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their son. He worked as a Body Guard, and he later adopted a second son.

Motivation: To unite with his brother.

Ideals: Fighting, Artistic. Bonds: Family, Criminal record. Occupation: Body Guard

Voice: Soft and melodious

Attributes [hide]

Harvest On the Water, Male Tabaxi Cleric 10
Medium (5'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 14 (+2)17 (+3) 15 (+2)13 (+1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Infernal, Aquan, Auran
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: Red spinel (120 gp). Golden yellow topaz (700 gp). Eye agate (6 gp). Black pearl (700 gp). Fire opal (1000 gp). Black star sapphire (1000 gp). Aquamarine (700 gp).


Social Check DCs


Sannl Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears professional attire. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes are a pleasant blue.

Personality: She has always had a great fascination with Human culture. She is frequently practicing swordplay.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Sannl took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the north, certain she would find work there.

Motivation: A strong sense of loyalty to Human people; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Military. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Sannl Rumnaheim, Female Dwarf Wizard 11
Medium (4'3") Dwarf, Neutral Good (CR 11)
Armor Class 7
Hit Points 39 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Undercommon, Druidic
Attacks Melee +2 / 3d8-2, Ranged +1 / 3d8-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: 600 gp. Aquamarine (700 gp).


Social Check DCs


Sapply Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears blue cloth garments or leather armor. He is bald on top and has large silver tufts of hair around his ears. His eyes are green and beady.

Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Marshal profession.

History: The child of northern immigrants he idolized his mother. His childhood dream was to be a Marshal, but he was a colossal failure. He has achieved small success as a Map Maker.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Job, Immigrant. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Sapply Fabblestabble, Male Gnome Monk 6
Small (3'6") Gnome, Neutral Evil (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Arcana +5, Insight +2
Senses Passive Perception 9
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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