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Advanced [show]


Vonana Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is renowned for her bright grey dresses and hats. She has slicked back red hair. Her eyes, though not visible through her cowl, are blue.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Flattery will make her almost putty in your hands.

History: Born in the south to a Apothecary, Vonana learned a great deal about her mother's area of expertise. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Money/treasure; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Selfish. Bonds: Job, Criminal record, Rich. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Vonana Fireforge, Female Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 18 (+4)10 (+0) 12 (+1)7 (-2)
Skills Intimidation +0, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp. Brown-green garnet (80 gp). 1 Darkwood Buckler.


Social Check DCs


Ûggû Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. His hair is black, silky, and of moderate length. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is afraid of women and trembles around them

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: He is greedy; and balancing his hectic life and new healer responsibilities is difficult

Flaws: Addict, Shy. Bonds: Rich, Attractive, Job. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Ûggû Yardley, Male Half-Orc Warrior 3
Medium (6'9") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dean Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. He has hazel eyes and a grey hat with a brown feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a goblins raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist. Bonds: Attractive, Job, Religious, Enemies. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Dean Ridley, Male Human Barbarian 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)11 (+0) 9 (-1)6 (-2)
Skills Intimidation +0, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 800 sp.


Social Check DCs


Warryn Beren, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears blue cloth garments or leather armor. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Sellsword, who enjoyed hunting, Warryn was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered poetry. Days after completing his studies, news broke out that his hometown was attacked by goblins. Warryn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Meet up once more with his childhood friend; and he wants revenge against goblins

Ideals: Artistic. Flaws: Secretive. Bonds: Nature, Enemies, Adventurer. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Warryn Beren, Male Gnome Wizard 5
Small (3'8") Gnome, Neutral Good (CR 5)
Armor Class 8
Hit Points 17 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 10 (+0)18 (+4) 8 (-1)8 (-1)
Skills Acrobatics +0, Performance +2
Senses Passive Perception 9
Languages Common, Gnome, Terran, Aquan, Undercommon, Giant
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15432100000

Possessions: 4000 sp. Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears dark leathers with embroidery. Her fur is orange and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is happy with her job as a Mayor. She turns her eye from what people do, preferring to live and let live. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Three took refuge in the ruined castle and found the beat up sword and armor she uses now. Recently the stress of being a Mayor has made it difficult for her to sleep.

Motivation: She'd like to take her coworkers down a peg; and to find somewhere to settle down

Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Job, Nature. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Three In the Wind, Female Tabaxi Commoner 3
Medium (5'7") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)18 (+4) 14 (+2)9 (-1)
Skills History +6, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Giant, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp.


Social Check DCs

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