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NPC Generator

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Advanced [show]


Reeza Alston, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. She has wavy auburn hair. She has a tattooed face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She is the product a well kept family trust fund and as such has never really known need. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has built up a small fortune and can afford her own way.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Reeza Alston, Female Half-Orc Adept 7
Medium (5'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1000 gp. A necklace of small pink pearls (1000 gp). A delicate brass dragon egg (40 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Severity, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a clover on it. His silver hair is lengthy. His eyes are a pleasant gold.

Personality: Sammal is depressed about a lot of things. He tends to be a nihilist. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A rival would like him out of the picture; and to share knowledge with the world

Ideals: Logical. Flaws: Depressed. Bonds: Poor, Job, Criminal record. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Sammal Severity, Male Tiefling Sorcerer 1
Medium (6'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp. Malachite (14 gp).


Social Check DCs


Naill Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with tan colored cloaks and clothing, and sports empty pouches on his belt. His red hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 3 years old his parents immigrated from the north. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Religious, Immigrant. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Naill Casilltenirra, Male Elf Fighter 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)8 (-1) 7 (-2)8 (-1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. Azurite (12 gp). 1 Masterwork studded leather.


Social Check DCs


Carlin Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She typically wears tan cloth garments or leather armor. Her whole body is exceptionally muscular. She has wavy black hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in a small village she learned the ways of the warrior from her mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Carlin's homeland. Carlin decided to take the middle way and become a bodyguard. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carlin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion.

Ideals: Philantrophist, Fighting. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Carlin Bafflestone, Female Gnome Rogue 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Mara Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 5'0". She wears light armors faded through time and improper care, and her gloved hand is found clutching a flail. With bright white hair. Her violet eyes lackadaisically let the world flow into them.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a Carter, her father struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bricklayer. She now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and she desires power and/or immortality

Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Mara Caerdonel, Female Elf Commoner 11
Medium (5'0") Elf, True Neutral (CR 11)
Armor Class 14
Hit Points 63 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)16 (+3) 14 (+2)10 (+0)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Aquan, Terran
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 1000 gp. Moss agate (16 gp). Star ruby (800 gp). Peridot (80 gp). Red-brown spinel (130 gp). Bloodstone (80 gp). Fire opal (800 gp). Obsidian (16 gp). Coral (130 gp). 1 Minor magic item.


Social Check DCs

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