Duvamil Offund, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan tunic with brown highlights, and long white pants that bunch up around her shoes. She is bristling with hidden weapons, mostly ceremonial daggers and halberds. Her red hair is lengthy and is close to two feet long. She wears an eyepatch.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She also has developed a complete distrust of the Knight profession.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with vampirism at a very young age, Duvamil has worked very hard to control her curse. She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Criminal record, Job, Rich. Occupation: Spice Merchant
Voice: Hissing voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 16 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Orc, Goblin, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 12000 sp. Rich purple corundum (1000 gp). Violet garnet (1100 gp). Red spinel (150 gp).
Ranala Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She has a slight overbite and is overall scrawny. She has wavy blonde hair. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Optimist. Flaws: Shy, Depressed. Bonds: Attractive, Nature. Occupation: Jeweler
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Bendoo Weld, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a black poncho over her likewise colored trousers and shirt. She carries a battered mace and tarnished glaive as well. Her golden hair is braided into rings. She has a tattooed face.
Personality: She is almost excessively polite to everyone, even when angry. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Bendoo lived on a farm with her father, near the main road leading to a nearby town. Her father took her hunting and taught her how to get in the mind of other creatures. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Find a way to reverse the transformation of her sister; and to unite with her sister
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Family, Nature. Occupation: Mortician
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
Possessions: 1 Minor magic item. 1 Minor magic item.
Miles Camden, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His left leg appears badly burned and disfigured. His red hair and beard is wavy and long. His violet eyes peer out from beneath his top brown hat.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Miles was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Find a way to reverse the transformation of his brother; and he desires power and/or immortality
Ideals: Philantrophist. Bonds: Family, Adventurer, Guardian. Occupation: Barrister
Voice: German accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Uthûg Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'2". He wears a fine chain shirt which he covers with black colored cloaks and clothing, and his gloved hand is found clutching a rapier. He keeps his white hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invites people to come help in his community garden.
History: Born in a small village he learned the ways of the warrior from his mother. In his 17th year, his parents were killed by a drow raid, leaving Uthûg alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.
Motivation: Revenge; and he wants revenge against drow
Ideals: Philantrophist, Fighting. Flaws: Insomniac, Antagonistic. Bonds: Enemies. Occupation: Miller
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Aquan, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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