Hogar Gyula, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He has a large white mantle and cape that has been intricately interwoven into his violet robe. His whole body is exceptionally muscular. His silver hair and beard is wavy and long. He wears a mask on his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is frequently practicing swordplay.
History: Hogar was born in the west. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered west to less war torn lands. He's also a talented Sage, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Persistence. Flaws: PTSD. Bonds: Immigrant, Job, Military. Occupation: Mayor
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 16)
Armor Class 12
Hit Points 122 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Brass mug with jade inlays (200 gp). Solid gold idol (1100 gp). Sapphire pendant on gold chain (2700 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Jeweled anklet (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Brass mug with jade inlays (200 gp). A delicate brass dragon egg (60 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Gold and ruby ring (12000 gp). Silver comb with moonstones (900 gp). Solid gold idol (1100 gp). Sapphire pendant on gold chain (2700 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold and topaz bottle stopper cork (600 gp). Silver comb with moonstones (900 gp). Golden circlet with four aquamarines (3000 gp).
Tricking Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur, while still mostly gray, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a pair of adventurers, Tricking grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Expand his business; and he desires power and/or immortality
Ideals: Impeccable. Bonds: Family, Adventurer, Rich, Job. Occupation: Spice Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 13)
Armor Class 14
Hit Points 67 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 300 pp. White pearl (90 gp). Sard (80 gp). Black star sapphire (1000 gp).
Shag Clayton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. He sports a long black beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.
History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Persistence, Fighting. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Fortune-teller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 7
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1
Possessions: 1200 gp. 1 Minor magic item.
Clerebold York, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber and he is always smoking a pipe.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Clerebold never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To clean up the streets.
Ideals: Entrepeneur. Bonds: Guardian, Mentor, In love. Occupation: Actor
Voice: German accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp.
Tree Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'7". She wears silk and lounges about seductively. Her fur is lavender and curly. Her eyes, though not visible through her cowl, are copper.
Personality: She is witty, but her monotone delivery comes off as unnerving She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Tree was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her old friends
Ideals: Joker. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 8)
Armor Class 8
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +4
Possessions: 600 gp. Black pearl (600 gp). Alexandrite (600 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
