Marastyr Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears baggy brown pantaloons and a red scarf. She is an epitome of beauty. Her hair is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.
Personality: A skeptical and narcissistic woman, Marastyr's first love is herself. Her second love is also herself. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: The child of a Unemployed, who enjoyed hunting, Marastyr was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Marastyr took refuge in the large cave and found the beat up shortbow and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy.
Ideals: Impeccable. Bonds: Attractive, Rich, Nature. Occupation: Bookbinder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 200 gp.
Nadarr Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His whole body is exceptionally muscular. His white crest is slicked back into a classic pompadour. His eyes are gold and catlike.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the east. Like his father and his sister before him, after school he went straight into learning to become a Bowyer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Bowyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp.
Anthony Cooper, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. His golden hair is lengthy. His violet eyes are passionate and lively.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Carter business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is wracked by social anxiety; and wants to open a new tavern
Ideals: Logical. Flaws: Mundane, Fearful. Bonds: Attractive, Job, Immigrant. Occupation: Carter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 62 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1
Possessions: 330 pp. Tourmaline (150 gp). Onyx (50 gp).
Solomon Van Es, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a card on it. His moppish blonde hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.
History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He has recently gotten a pet goose that steals things from people.
Motivation: He is terrified, and will act out of fear; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Nature, Criminal record. Occupation: Bather
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp. 1 Breastplate.
Hecat Love, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a green vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her green boots flare out at the collars. Her silver hair, when down, is lengthy. She wears a mask on her face.
Personality: This woman loves music and to teach people music more than just about anything. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bookbinder arts, while her father instructed her in etiquette, music and courtly manner. Cursed with unlife at a very young age, Hecat has worked very hard to control her curse. She has dedicated herself to building a better world.
Motivation: To share knowledge with the world; and she is greedy
Ideals: Artistic, Logical. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Bookbinder
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Tiefling, True Neutral (CR 5)
Armor Class 13
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 gp.
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