Peren Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Miller. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Disciplined. Flaws: Fearful, Depressed. Bonds: Attractive, Rich, Job. Occupation: Miller
Voice: Whispers
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 pp.
Shedinn Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. His crest is green, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He enjoys reading and quiet.
History: Gifted from a young age, Shedinn studied abroad. A freak accident while working with his Hunter mother left him crippled. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Revenge.
Ideals: Logical, Gifted. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Terran, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 200 gp.
Drifting Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of greatswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His orange fur, when down, is lengthy. His face is scarred and worn.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Ugly, Racist, Fearful. Bonds: Rich. Occupation: Barber
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
Possessions: 120 gp.
Quelenna Horner, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. She has a long silver ponytail with little hanging trinkets. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born to a Detective, her father struggled to pay the bills. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Optimist, Entrepeneur. Bonds: Adventurer, Poor, Immigrant. Occupation: Mason
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 14 (+2) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Roland Halsey, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a custom-built plate barding that's adorned with grey lining and desert motifs. His silver hair is drawn into a tight pony tail with a skull scrunchie. His blue eyes have a joyful gleam in them most of the time.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered music. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Someone believes him a fraud.
Ideals: Athletic, Joker, Artistic. Bonds: Enemies, Rich. Occupation: Shepherd
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
Possessions: 40 gp. Iolite (30 gp).
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