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Advanced [show]


Ozyman Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This man wears an entirely red suit with black socks and a vest with buckled shoes. He is muscular with a powerful set of arms. He sports a flattop hair cut. His green eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His mother raised him in a mountain cabin. While studying, he fell in love. They married and had a son. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and to reunite with his absent father

Flaws: Cynical, Impulsive. Bonds: Nature, In love, Family. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Ozyman Stoutbridge, Male Halfling Aristocrat 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 21 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 15 (+2)16 (+3)
Skills Investigation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Smoky quartz (60 gp).


Social Check DCs


Merihim Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tattered old clothes. He wears his blue hair down. His gold eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the east, but his parents moved at a very young age to the west. When Merihim reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Merihim Hope, Male Tiefling Warrior 8
Medium (6'9") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 53 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)17 (+3) 8 (-1)18 (+4)
Skills Investigation +6, Medicine +2
Senses Passive Perception 9
Languages Common, Abyssal, Elven, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Five On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze. Beneath her clothing is a huge mess of scar tissue. Her fur is short and black. She tend to wears goggles to shield her eyes.

Personality: She has always had a great fascination with Gnomish culture. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in the south. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She left for the south, certain she would find work there.

Motivation: She is currently in port desperately looking for someone to get her out; and a strong sense of loyalty to gnomish people

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Slave, Immigrant. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Five On the Mountaintop, Female Tabaxi Expert 4
Medium (5'6") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 7 (-2)17 (+3)
Skills Animal Handling +0, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Meena Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brown hair has been sun bleached extensively. She wears a mask on her face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has a minor phobia of water and hates getting wet.

History: A powerful necromancer made her what she is. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has built up a small fortune and can afford her own way.

Motivation: She feels threatened by others; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Mentor, Debt. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Meena Fabblestabble, Female Gnome Warrior 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1900 sp.


Social Check DCs


Calcitro Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy red suit. He wears his hair in dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with vampirism at a very young age, Calcitro has worked very hard to control his curse. He left for the north, certain he would find work there.

Motivation: Further expansion of business; and to be a locksmith again

Flaws: Secretive, Addict, Disease. Bonds: Attractive, Immigrant, Job. Occupation: Tailor

Voice: Booming voice

Attributes [hide]

Calcitro Greenbottle, Male Halfling Expert 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp.


Social Check DCs

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