Dharg Tindall, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'9" southern man, he is dressed in an above average manner. His long white hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to loving parents in a slum to the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: Wants to raise his children well; and doesn't want to be a doctor and was forced into it by his family
Flaws: PTSD. Bonds: Attractive, Poor, Job, Family. Occupation: Doctor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Good (CR 13)
Armor Class 12
Hit Points 101 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 18 (+4) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Goblin, Undercommon
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 2000 gp. Aquamarine (400 gp). Silver pearl (130 gp).
Zagga Staurheim, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses well, typically a more casual-formal manner. Her golden hair is cut short. Her fair skin shows little sign of her aristocratic breeding.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not trust anyone and sleeps with one eye open.
History: She was born in the west. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Flaws: Depressed, Insomniac. Bonds: Attractive, Immigrant, Adventurer. Occupation: Painter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 12)
Armor Class 10
Hit Points 69 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 300 pp.
Eridred Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'9". She wears brown trousers with green and white striped suspenders. She wears various colorful collared shirts. Her hair is silver, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Flattery will make her almost putty in your hands.
History: Eridred was born the youngest of three triplets. Her parents enrolled her in a Druid school at a young age so that she could practice her arcane talents. Due to her spouse's obsession with being a Mortician they were divorced and she won custody of their son. She worked as a Slave Trader, and she later adopted a second son.
Motivation: To unite with her sister; and wants to raise her children well
Ideals: Passionate, Gifted. Flaws: Selfish. Bonds: Attractive, Family. Occupation: Slave Trader
Voice: Old Prospector
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 5 (-3) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 310 gp. Silver ewer (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Alston Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his chestnut hair up. His amber eyes are slightly larger than normal.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is an amazing painter.
History: A powerful wizard made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Shoemaker job and began his own company from there.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Gifted. Bonds: Adventurer, Nature, Mentor, Job. Occupation: Shoemaker
Voice: Soft and melodious
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp. 4 Tanglefoot bags. 4 Tanglefoot bags. 4 Tanglefoot bags.
Griselda Southey, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears dark leathers with embroidery. Her brown hair is cut jaggedly and amateurishly. Her eyes are amber and beady.
Personality: Eccentric and domineering, Griselda will drive conversation. A true patriot, Griselda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted necromantic powers by her dying brother.
Motivation: She feels threatened by others; and she wants nothing more than to rejoin the army
Ideals: Extrovert, Gifted. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Animal Trainer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 110 gp. Red-brown spinel (70 gp).
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