Bulzo Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, white, dusty cloak. He sports a flattop hair cut. His fierce blue eyes like to dwell on things.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Bulzo hails from a village terrorized by goblins. He was taken as a slave by a traveling circus and forced to perform He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He has a crush on the local Shipwright; and he wants revenge against goblins
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Enemies, Slave, Has a crush. Occupation: Mercenary
Voice: Old thin voice
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 107 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Gold music box (1000 gp). 1 Medium magic item.
Jade Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears professional attire. He has dyed his greying red fur a little too much giving a sharp red color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Jade was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He ran away from his former home and has been making his living as a Layabout for the past few years.
Motivation: Wants to open a new tavern; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist. Bonds: Attractive, Criminal record, Job, Debt. Occupation: Layabout
Voice: Irish accent
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp.
Sun Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in an above average manner. She has lavender fur. Her eyes are yellow and she is always smoking a pipe.
Personality: She is extraordinarily eccentric. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Sun was born with her father's beautiful face. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sun took refuge in the large cave and found the beat up whip and armor she uses now. By chance she met her brother recently and the two have been together since.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Athletic. Flaws: Insane, Shy. Bonds: Attractive, Nature. Occupation: Detective
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 8)
Armor Class 14
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Giant, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1000 gp. Obsidian (8 gp). Golden yellow topaz (300 gp). Jasper (60 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seven Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her fur is cinnamon, silky, and of moderate length. She wears large thick round spectacles.
Personality: She never swears and excessively uses polite adverbs when speaking. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She got into the Marshal business at a young age. Her homeland was ravaged by war and she spent much of her life rebuilding it. She tends to her Marshal job now, and dutifully fulfills any obligations she has.
Motivation: She feels the way she acts is they only way to get by in the world; and expand her business
Ideals: Optimist, Impeccable. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Marshal
Voice: American accent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 60 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 | 2 |
Possessions: 19000 sp. Large well-done wool tapestry (400 gp). Gold music box (4000 gp). Black velvet mask with numerous citrines (160 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thoradin Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. His silver hair is cut jaggedly and amateurishly. His eyes are hazel and catlike.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is harsh and unforgiving.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is currently in port desperately looking for someone to get him out
Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic, Greedy. Bonds: Slave, Nature. Occupation: Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 55 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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